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Subject: 2000 or 2006 version? rss

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I plan on buying this game, and obviously the 2006 edition will be more expensive. I've combed through the forum, but some kind soul please just break down the need-to-know basics:

Is the 2006 version worth the added expense? What kind of style/clarity/bonuses does one get with the 2006 version?
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Mark Herman
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Watch the reprint list, the 2006 is very close to a reprint, so if you can get by with Cyberboard or Vassal for the time being I would suggest you do so and pledge for the reprint.

Just a thought,

Mark
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Thanks, Mark. You think there's still a chance of a 2013 release?
 
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Christopher Hill
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Based on the latest info from GMT, I doubt it will be printed this year. However, like Mark said, get on the P500 list at GMT's web site. It will be worth the wait. One of the best CDG's in my opinion.
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Chris Montgomery
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From a post in 2006 by

Jeff Thompson
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Link to original thread: http://www.boardgamegeek.com/article/1101979

I have bold-faced the individual element headings.

tompy wrote:
Here's a link to the FtP ConsimWorld forum where designer Mark Herman outlined the changes.

http://talk.consimworld.com/WebX?7@801.NnRicPZ1mi3.630@.ee6c...

I've included the text below...


FTP Reprint Modifications...

Gene asked me to post this, so I am dutifully doing so. Don, please bookmark for future reference as this is going to get asked over and over.

Before I go into the modifications, no one with an FTP copy need buy anything. We will post the v3.0 rules for free as soon as I can get the files from Mark Simonitch. None of the modifications change strategy or play, just slight improvements. The only real change is the 20 extra cards. None of the cards are on ACTS at this time and I have no schedule for when Kurt may get to it, so all online play is as it was. The only people who will need the 20 additional cards are those who plan on playing in the WBC tournament (27 people this year although hopefully more next) and only half of them technically need a new set. So I would like to state, if you have a copy of the GMT verson of FTP you do not need to do anything unless you want to, so I would like to see no public unhappiness, as it is not necessary.

Rules: The rules incorporate every nuance, errata, clarification that has been collected since v2.6 some years ago. I included the various people who were instrumental in the new credits (a modification), but I would especially like to thank Taylor for his keeping of a very comprehensive list that I used as the basis for the rules clarifications. I will say that I got three hard questions during the tournament and all three had an explicit sentence that answered them, so they have survived a tough test.

Having said that, there were only three actual changes to the rules that actually change not clarify a rule.

1. The Valley rule has been changed. The Valley acts as a supply source only during the attrition phase for one force. This simplification ended what would have been an additional two pages of text to stop James from abusing my good friend David Dockter with this rule in the future.

2. There is a rule buried in the RR rules that the South in 1864 can complete two rail connections. In six years I have only heard of one occasion when anyone actually did it in a game. The change in the rule is the rail completion is now automatic for the South and does not require the play of an OC.

3. I added the cavalry replacement rule from c3i into the rules, so folks would know what to do with the counters. The rule is added as an optional rule, but we are going to use it at WBC.

4. There is no four that I can remember, so unless I forgot something that covers all of the rules changes. Actually there is a four, which is Harrisburg is once again the capital of Pennsylvania and Philadelphia's special capital location ability remains, but is clarified.

The hardest thing changed in the rules was ensuring that the comprehensive example of play was legal. This took an enormous effort, was checked by multiple experienced players, multiple times, and I am sure there is still an error in there somewhere. Anyway, I am sure someone will point out that error shortly, but if you think this is easy, you have never tried to do it.

Counters: There are no changes to any of the counters, to include values etc. I do note that the presentation of the leader p ratings is different, but the values should all be identical. We added in the c3i counters by removing some PC markers, so if you were not a subscriber, you would be missing these if all you had were the original GMT version.

Map: The map is unchanged in content, but we added a few symbols to make some things a bit clearer. The Valley is highlighted, Union State capitals are marked with a star, Philadelphia has a unique star for Capital replacement purposes. There is also an orange vice red blockade arrow at St. Marks Florida to coordinate with one of the new cards. We also deleted the blue bar at the top of the Dover space as it was not necessary.

Cards: There are 20 new cards...do you need them? That is up to you, but unless you intend to play at WBC, not having them carries no social stigma and will not impact internet play via ACTS. I will be publishing a new cyberboard set shortly that has all of the original artwork and the new cards included for those who want to use the reprint, but whose budget cannot support the purchase. Of course the GMT boys are selling individual decks, so this is the quickest and cheapest way to get the new stuff.

I think that covers the lot. I may have missed something, but have no fear someone will correct me if I did. Gene, mission accomplished.

Mark
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Chris Montgomery
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The Coat of Arms of Clan Montgomery - Scotland. Yes, that's a woman with the head of a savage in her hand, and an anchor. No clue what it means, but it's cool.
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Not being snarky, I just want to spread education about using BGG . . .

Note for future reference that there is a forum thread search tool where you can search for specific words within all threads on a game's forum. If you go to the thread's main page and scroll down to the forum box which shows the most-recent threads, at the top of the box, immediately above the threads, there is a tiny link you can click on that says "Search" in blue. If you click that, it will take you to the search page for the forums.

I found the above information in about two minutes by searching for "differences 2006".

Cheers!
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Fred Finkenbinder
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Hello all:

I own the 2006 reprint (bought from none other than James Pei himself!) and just recently received the mounted map as well. Other than the mounted map, will the upcoming P500 reprint have any additional modifications/additions, or is it not worth ordering if I have all of these components already?

Thanks!
 
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Hi!
I happen to have the same combo and I enjoy every bit of it, especially because this one doesn't get pulled out as much as I'd like to see it happen. From what I heard around, I'd say there will be no additions.
 
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Eren Koyunoglu
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I preordered from the GMT P500 page. Do reprints wait to reach 500 or do they print with less? It now sits on 215 preorders.
 
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Chris Montgomery
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ErenKoyunoglu wrote:
I preordered from the GMT P500 page. Do reprints wait to reach 500 or do they print with less? It now sits on 215 preorders.


It depends on the game. This game is somewhat of a marquee game for GMT, and I would expect it to be reprinted eventually whether it reaches its P500 or not, but this is not guaranteed. Once it hits 500 preorders, though, it is usually put into the production queue. At 215, it could be a while.
 
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