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Subject: Playtest for Shattered Olympus rss

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Hans Otto
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Welcome to the first commentated playtest of Shattered Olympus. The game is played with the core set of cards and some of the first expansion. Have fun!

Archangel: 10 health points. Special ability: Units you play are DamageImmune on the upcoming turn.
Mermaid: 10 health points. Special ability: You can play units on any free field.

Setup. Both players start in the opposite corner of the battlefield.

Archangel goes first and buys a Berserk Shield to increase his defense. Mermaid plays a Battle Crab, which can prevent opponent units movement.

Archangel plays Animalus Croc, whichs power increases, when he takes damage. He plays the unit in front of him, because it can't take damage in the upcoming turn.

Mermaid plays a second Battle Crab. He attacks, though dealing no damage, Animalus Croc can't move on it's upcoming turn.

Archangel deals 1 damage to the Battle Crab and plays Death Angel, which can destroy other units with its attack.

Death Angel can't take damage, so the Battle Crabs back up and attack the Archangel. One Battle Crab is equippied with a Berserk Sword, which increases his Attack +1, the other gets a Ring of Life and heals the damage it receives in the last round. Mermaid also plays the event Amnesia, so the Death Angel loses its Deathtouch-Ability.

The Death Angel and Animalus Croc destroy one Battle Crab, while Archangel plays a Hunter, which got a range attack and equips him with a Frost Mace, so he can immobilise opponents.

The Mermaid and Battle Crab move downwards and attack the Archangel and Death Angel (damage token is missing on the photo).

When the Battle Crab gets destroyed and Mermaid is alone, she tries to escape. Archangel plays Greaterpillar and extends his lead.

Mermaid buys Boots of Travel, which in increase her movement speed and moves to the right, where she plays Spirit, a unit which can change her attack and defense value.

Archangel plays the event Time Warp and places the Greaterpillar next to the Spirit to deal damage. He also plays Archer.

The Spirit doesn't survive the next fight, because the Greaterpillar gets equipped with a Ring of Resistance, which increases his healthpoints, so Mermaid escapes to the top of the battlefield and plays Turtle Warrior, which shall help turning the tide. Archangel plays Horseman, a unit with increased movement.

The Turtle Warrior destroys the Archer but the Archangel also plays another unit: Taurus.

With a Lighning Mermaid destroys the Taurus, but the lead of Archangel is already to big. Archangel overwhelms the Turtle Warrior and wins within the next 2 turns.

I hope you enjoyed this playtest, I'll make more in the future! Stay tuned!
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