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Subject: How much interaction is there between players? rss

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Daniel Barrett
United States
Lake Forest Park
Washington
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I see many comments on this game comparing it to Dominion. I've played the base game of Dominion and felt like I was playing competitive solitaire and didn't really enjoy it.

I like the look and theme of this game but I want more player interaction than base Dominion.

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Thomas Staudt
Germany
Rutesheim
Baden-Württemberg
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I don't have the game yet, but I assume that the game board ensures competition for certain routes / cities.
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Ron
Austria
Vienna
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ashman wrote:
I don't have the game yet, but I assume that the game board ensures competition for certain routes / cities.
It does. I takes the core of Dominion, but the real action is on the board. Racing to a city, blocking opponents, that's all part of that fine game.
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Abravenewgeek
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Southampton
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I would say it is a mix of both Dominion and a route building game like Railways of the World. There is definitely much more player interaction than Dominion.

It is a fantastic game and I would recommend you at least try it.
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Joseph Piloka
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Ill tell what you get kinda pissed when you do all this work to develop a city and someone just brings their track in to get the same amount of victory points as you. People also have to take a wound/waste.card every time they put a track where you all ready did.
 
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Bruce Murphy
Australia
Pyrmont
NSW
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joeyjojo702 wrote:
Ill tell what you get kinda pissed when you do all this work to develop a city and someone just brings their track in to get the same amount of victory points as you. People also have to take a wound/waste.card every time they put a track where you all ready did.
At a higher cost, not "just brings it in", and why didn't you make all the approaches expensive?

B>
 
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