Battle of the Bulge, by award-winning designer John Butterfield, is a classic wargame: tense, turn-based, and faithful to history, with rich graphics and an elegant interface. Game play is quick but strategically deep.
The game simulates Hitler’s last gamble: an offensive to crack the Allied lines in December, 1944. A surprise attack, countered by a desperate defense, culminates in bold counterstrokes. Pieces represent actual military units fighting on the terrain of the famous World War II battle.
Bulge was designed specifically for iPad. Easy gestures allow players to see the whole battlefield or focus on single units. Turns are short, so you don’t need a lot of time. Battles are never certain, but careful planning pays off.
Play how you want, when you want. Mobile gamers can play on their own against cunning computer opponents, online with friends, or “pass the pad” face-to-face.
A fast sprint -- and a satisfying campaign. A quick scenario takes players through the opening assault in only a half hour; the full campaign shows the ebb and flow of battle and each side’s rich strategic choices.
Learn while playing. Historical commentary sets the stage, describing the situation, generals, and weaponry. Day-by-day narratives let you compare your battle to history.
Comprehensive system. A tutorial, full rules, and online forums help players learn to play and to explore the game’s subtleties.
First of a series. Games using the same rules, beginning with El Alamein, covering the decisive battle in North Africa, are in development for 2013.
Battle of the Bulge first drew attention through a Kickstarter campaign in May, 2012. Eleven hundred fans backed the project, raising twice the amount requested.
Veteran game designer Eric Lee Smith founded Shenandoah Studio to publish top quality strategy games on iPad, in the spirit of classic board games. Shenandoah’s team of designers, developers, and artists collectively bring 160 years of experience to the enterprise.
Source: [www.shenandoah-studio.com The Developer Press Kit].