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"We're marooned. Twenty thousand souls adrift at sea. When the power runs out and stays out, we need to know if that is safe harbor." - Intro
"We are travelers, constantly moving forward and looking back. For our insatiable curiosity. You are that explorer now." -Commander Shepard, N7 Day Teaser
"I've eaten things older than you." - Drack
"There's only one thing getting destroyed here today, and thats you! And this place! And also your boss! And probably your entire crew! So, alot of things are getting destroyed here, actually - and all of them are yours!" - Drack
"If this goes badly - if I get eaten alive, even if it's hilarious... please destroy the vids." - Ryder
"He was too young... and Salarian." - Ryder
"They're such a bold race, do they realize they're mostly made of water? - Drack, about humans
"We would've come in sooner but we didn't know how we could help. Settlers aren't soldiers. But a wreck of a ship with bad shielding? We've got engineers, son!" -August Bradley
"There's a peace in knowing that, though the universe is beyond your understanding, it doesn't need your understanding to function." -Jaal
"Discovery changes nothing--except ourselves." -Jaal
Trivia:
- Original working title was "Mass Effect 4". Changed to avoid confusion with the trilogy's narrative.
- The aliens are not visually 100% inline with the lore. The asari have eyebrows, skin tones, face paint, and eyes are off. Even after patches the eyes are larger than they should be (most noticeable on Peebee), giving the characters a "wide eyed" look. Non-human races have slitted eyes, including races that canonically, previously did not.
- A large number of Initiative NPCs have connections to Trilogy characters:
- Laim, a former cop, claims to have had a run-in with a scarred turian, implied to be Garrus.
- Alec Ryder spoke with Liara, Castis Vakarian (Garrus' father), and mentions Shepard.
- Alec Ryder was in contact with the Shadow Broker; likley pre-Liara.
- Cassandra Verner is Conrad Verner's sister.
- Tiran Kandros is Nyreen Kandros' cousin.
- Bain Massani is the son of Zaeed Massani.
- Avitus Rix is an ex-Spectre and the protege of Saren.
- A group of ex-Cerberus scientists on Kadara knew the Illusive Man and Miranda, and disapproved of the "Lazarus Project".
- The quest "Firefighters" mentions the "Overlord project".
- A quest on Elaaven sends you after Dr. Okeer's research.
- The 'history' codex entries for each Milky Way species feature a picture of an original trilogy companion - Liara for Asari, Garrus for Turians, etc.
Release Info:
Deluxe Edition: $69.99
- Copy of Mass Effect: Andromeda
- 1 unique Outfit
- 1 unique piece of Armor
- 1 unique Weapon Set
- Pet Monkey
- Soundtrack Download
- Deluxe Launch Pack for the multiplayer
Super Deluxe Edition: $99.99
- Same as Deluxe + 20 weeks of premium booster packs for multiplayer
Collector's Edition: $99.99
- Diecast Nomad ND1
- Limited edition SteelBook case (No game included)
Class
Mass Effect: Andromeda no longer uses the class system. Profiles are used instead of classes. Of the seven Profiles, six of them roughly correspond to the traditional trilogy classes, and one is unique to the game. Each profile improves on several aspects of a character's chosen abilities, and also provide one or two unique passive abilities to complement their skills in combat. Unlike Classes in prior Mass Effect games, switching between available profiles is available at any time, including while in combat.
|
Class |
Specialization |
Description |
Talent |
Stat Bonuses
|
|
Adept |
Biotic |
Biotic specialists capable of disabling and killing enemies with powerful mass effect fields. |
BIOTIC ECHOES: Biotic combos can set off additional explosions on each enemy they touch. BIOTIC JUMP & EVADE: Use biotics to jump and evade, instead of jump jets. |
Biotic Force
Biotic Area of Effect Damage
Biotic Area of Effect Radius
Biotic Effect Duration
Biotic Combo Radius
|
|
Soldier |
Combat |
Pure combat specialists. No one is tougher or more effective at taking down enemies with gunfire. |
MARKSMAN'S FOCUS: Grants an escalating damage bonus for every target killed in a short time. |
Weapon Damage
Weapon Accuracy
Damage Resistance
Weapon Clip Size
|
|
Engineer |
Tech |
Experts in both offensive and defensive tech powers. Reconfigures Ryder's implant, enabling him/her to maintain constant control over a small combat drone which assists and protects him/her in battle. |
COMBAT DRONE: A small drone improves recharge rate for tech abilities and self-destruct with an EMP pulse if enemies get close. |
Combo Damage
Tech Construct Health
Tech Construct Health Regeneration
Tech Construct Damage
Tech Restoration & Defense
|
|
Vanguard |
Biotic / Combat |
An aggressive combat style, preferring to close in on enemies and deal heavy damage at short range. |
SIPHONING STRIKES: Melee attacks restore shields. BIOTIC JUMP & EVADES: Instead of jump-jet, use biotics to jump and evade. |
Melee Damage
Melee Force
Biotic Recharge Speed
Power Shield Cost Reduction
Max Shields
|
|
Sentinel |
Tech / Biotic |
Unique combatants, bringing a mix of tech and biotic abilities to the battlefield. |
TECH ARMOR: Absorbs a significant amount of whatever damage gets past shields. |
Combo Damage
Tech Recharge Speed
Power Shield Cost Reduction
Power Restoration and Defense
|
|
Infiltrator |
Tech / Combat |
Tech and combat specialists who typically focus on precise hits and avoidance. |
BATTLEFIELD AWARENESS: Observe enemies through walls when using a scope. CLOAK EVADES: When evading, a brief cloaking device is activated. |
Weapon Accuracy
Weapon Stability
Tech Recharge Speed
Weapon Headshot/Weak Point Damage Bonus
|
|
Explorer |
Tech / Combat / Biotic |
A jack-of-all-trades, with abilities ranging from combat and tech to biotics. |
BIOTIC BLINK: Evades allow you to quickly traverse a short distance, even seemingly passing through solid matter. |
Weapon Damage
Damage Resistance
Tech Recharge Speed
Biotic Power Damage
Power Restoration and Defense
|
Updates:
Patch 1.10:
- Veteran ranks of characters will only drop after all characters of that rarity have been unlocked to rank 10.
- Naladen explosion now deals damage when Cryo or Incendiary Ammo are equipped.
- Fixed issue where Bulwark, Siphon, and Concussive variants of pistols and sniper rifles would prime enemies too slowly when using special ammo.
- Using First Aid with Supply Pack Transmitter no longer heals enemies.
- Fixed issue that caused screen to blink red/yellow when using Siphon and Bulwark weapons.
Patch 1.09:
- Improvements to facial animations and cinematic scenes.
- Improved stability.
- Misc bug fixes.
- Tactical Cloak melee damage bonus now applies to jump-melee as well.
Patch 1.08:
- Improved Character Creator.
- Scott Ryder can now pursue Jaal as a romance option.
- Ryder’s appearance can now be changed onboard the Tempest.
- Expanded the range of options available in the character creator.
- Vendors now carry weapon mods for Level 60-71 players.
Patch 1.07:
- The Athletic Casual Outfit will now unlock for all entitled players (Deluxe edition content).
- Fixed issue where server would auto disconnect when sending strike teams on APEX missions.
- Misc bug fixes.
Patch 1.06:
- Improved performance and stability.
- Various improvements to cinematic scenes.
- Improved legibility of subtitles.
- Maximum Nexus Level increased to 29.
- Increased the number of autosaves allowed.
- Special items will not carry over into New Game+.
- Chest armors now have level restrictions.
- Misc bug and crash fixes.
Patch 1.05:
- Improved tutorial placement.
- Increased inventory limits.
- Added option to skip autopilot sequences in the galaxy map.
- Single player balance changes: Ammo crates, armor, weapons, attacks, and progression.
- Decreased the cost of remnant decryption keys and made them more accessible at merchants.
- Improved logic, timing, and continuity for relationships and story arcs.
- Improved lip-sync and facial acting during some conversations, including localized VO.
- Improved the appearance of eyes for human and asari characters.
- Misc bug and save fixes.
Patch 1.04 (Early Access):
- Fixed an issue whereby players were unable to land on Ark Natanus.
- Fixed an issue whereby the game loaded to a black screen or ran as a background process when Corsair Utility Engine or similar programs were running.
Patch 1.03 (trial game pre-release):
- Various bug fixes and stability improvements.
Patch 1.02 (trial game pre-release):
- Quest balancing.
- Various bug fixes and stability improvements.
Patch 1.01 (trial game pre-release):
- Balance: guns, loot drops, reward packs, objectives scoring
- Improved appearance of character portraits.
- Adds new artwork for MP characters, armor, challenges in menu and codex entries.
- Improvements to many cinematics, conversations, and other character interactions.