The gameplay is similar to that of the previous Sonic Jump title. The objective of the game is to navigate a vertical course as high as possible. The player tilts his/her device to move the character left and right, and can tap the screen to perform a double jump. Hitting opponents from below destroys them and scores the player points. Unlike the original Sonic Jump, Fever will focus on competitive multiplayer. The game contains a leaderboard displayed before each round showing players the high scores of other players. These leaderboard scores reset twice a week to encourage competitive play.