"It is a remake. The game content is the same as the original version, but all the assets are being remade. Player preferences for controls and such change over time, so we're working on implementing a more modernized way to play." - Shuhei Yoshida
The gameplay is nearly identical to the original version of the game, aside from reworked controls. Progression through Shadow of the Colossus occurs in cycles. Beginning at a central point in a landscape, the player seeks out and defeats a colossus, and is returned to the central point to repeat the process. Most colossi are located in remote areas, such as atop cliffs or within ancient structures. Players are able to choose from several options when playing. On a standard PlayStation 4, the game runs at a 1080p resolution at 30 frames per second. On a PlayStation 4 Pro, the game can run either at a 1440p resolution (upscaled to 4K) at 30 frames per second, or at a 1080p resolution at 60 frames per second.