microbadges: 

Trivia:
- Legion did not originally have Shepard's armor. It was added because a higher up thought it looked cool and wanted it used, even though it did not make sense for the character. Legion's writer did his best to downplay the 'Shepard fanboying' but the armor was hard to reconcile with the Geth's unity/lack of individuality.
Quote:
Our place in the universe is more fragile than we’d like to think. - Illusive Man
Shepard, You're making a habit of costing more than time and money. - Illusive Man
There... Earth. I wish you could see it like I do, Shepard. It's so... perfect. - Illusive Man
I'm gonna win this war without sacrificing the soul of our species. - Shepard
"I know what you are and the price of dealing with you. Harbinger is coming and he won't be alone. I'm gonna make sure we're ready when they get here. You can fall in line or step aside but DON'T get in my way." - Shepard
"Hell yeah, put more stuff in the... thing more stuff goes in." - Commander Shepard
"I'm sorry, I'm having trouble hearing you. I'm getting a lot of bullshit on this line." - Shepard to Illusive Man
"I'll relinquish one bullet. Where do you want it?" - Shepard
"This is all Joker's fault! What a tool he was! Now I have to spend all day computing Pi because he plugged in the overlord." -Joker
"More importantly: I don't want the Reapers destroyed. We can dominate them, use their power, harness their very essence to bring humanity to the apex of evolution." - Illusive Man
Thane: "I apologize, but prayers for the wicked must not be forsaken."
Shepard: "She certainly was wicked..."
Thane: "Not for her...for me. The measure of an individual can be difficult to discern by action alone. Take you for instance...all this destruction...chaos."
"All scientific advancement due to intelligence overcoming for limitations. Can't carry a load, so invent a wheel. Can't catch food, so invent spear. Limitations! No limitations, no advancement. No advancement, culture Stagnates! Works other way, too. Advancement before culture is ready disastrous.." - Mordin
"While we brought back some of the original characters, Mass Effect 2 was very much about discovering a set of amazing new characters. People didn't want to know about Jack and Mordin and these new characters. [fans were] like: 'Get them out of here. We want our characters from the first game.' but when they played them, they became some of the most popular characters [in the series]." - Casey Hudson
Save Entire Crew: After you get Legion as a squad member, you basically have time to do a single mission before your crew gets kidnapped. Once you get Legion, immediately reactivate him while EDI is fixing the IFF and do Legion's loyalty mission. If you complete it before your crew is abducted, you did it right. When informed of kidnapping, you MUST choose to immediately go save the crew, or Kelly will die.
Class
Each class has distinct proficiencies in three main areas: general combat using firearms or melee strikes, tech attacks, and biotics. Classes can be further specialized to have even more intense focuses or proficiencies. In Mass Effect 2, the class-specific ability is a passive power that can be further specialized in one of two ways at maximum rank (rank 4). In Mass Effect 2 class can determine if a particular category of weapon (e.g. shotguns) can even be equipped at all.
|
Class |
Type |
Description |
Weapons Training |
Powers / Abilities |
Specializations
|
|
Adept |
Biotic |
Adepts are biotic specialists, capable of disabling and killing enemies with raw biotic power. While they lack advanced combat training, they are the best at defeating enemies without firing a shot. |
Heavy Pistols
Submachine Guns
Heavy Weapons |
Throw
Pull
Warp
Singularity
Shockwave
Biotic Mastery |
Bastion
Nemesis
|
|
Soldier |
Combat |
Soldiers are pure combat specialists. No one is tougher or more effective at taking down enemies with gunfire. Soldiers have the most thorough weapons training and can use all special ammo types. |
Heavy Pistols
Shotguns
Assault Rifles
Sniper Rifles
Heavy Weapons |
Adrenaline Rush
Concussive Shot
Disruptor Ammo
Incendiary Ammo
Cryo Ammo
Combat Mastery |
Commando
Shock Trooper
|
|
Engineer |
Tech |
Engineers are tech specialists, the only class able to employ combat drones on the battlefield. Engineers are the most effective class at blasting through enemy defenses and disabling opponents. |
Heavy Pistols
Submachine Guns
Heavy Weapons |
Overload
Incinerate
Combat Drone
Cryo Blast
AI Hacking
Tech Mastery |
Mechanic
Demolisher
|
|
Vanguard |
Biotic / Combat |
Feared for their high-risk high-reward combat style, closing quickly on enemies and destroying them at close range with weapons and biotic abilities. |
Heavy Pistols
Shotguns
Submachine Guns
Heavy Weapons |
Incendiary Ammo
Cryo Ammo
Charge
Shockwave
Pull
Assault Mastery |
Champion
Destroyer
|
|
Sentinel |
Tech / Biotic |
While they lack the focus of adepts and engineers, they are versatile and can handle any situation. Sentinels are equipped with the most advanced ablation armor system to keep themselves safe. |
Heavy Pistols
Submachine Guns
Heavy Weapons |
Tech Armor
Throw
Warp
Overload
Cryo Blast
Defender |
Guardian
Raider
|
|
Infiltrator |
Tech / Combat |
Tech and combat specialists with the unique ability to cloak themselves from visual and technological detection. Deadly at any range, Infiltrators are equipped with a wide variety of weapons, equipment and powers that can take down any enemy. |
Heavy Pistols
Sniper Rifles
Submachine Guns
Heavy Weapons |
Tactical Cloak
Disruptor Ammo
Cryo Ammo
Incinerate
AI Hacking
Operative |
Agent
Assassin
|