Aztec

Average Rating: 6.67/10
Video Game Rank: N/A
Commodore 64 Rank: N/A
Atari 8-bit family Rank: N/A
Apple II Rank: N/A
PC-8801 Rank: N/A
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Information
Video Game: Aztec
Primary Name
Aztec
Alternate Names
Aztec-X
アズテック
Platform
Genre
Theme
Mode
Minimum Players
1
Maximum Players
1
Release Date
1982-00-00
Developer
Publisher
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ObjectID: 86801
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Releases
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Aztec
Nick: 
European Atari 8-bit tape release
Rel Date: 1986-00-00
Publisher: Databyte
Atari 8-bit family
Developer: Datamost
Media: Compact Cassette
Region: Europe and Oceania
Rating: (Not Rated)
English
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Aztec
Nick: 
European Commodore 64 tape release
Rel Date: 1986-00-00
Publisher: Databyte
Commodore 64
Developer: Datamost
Media: Compact Cassette
Region: Europe and Oceania
Rating: (Not Rated)
English
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Link Image
Aztec-X
Nick: 
Japanese Sharp X1 tape release
Rel Date: 1985-00-00
Publisher: Comptiq
Sharp X1
Developer: Datamost
Media: Compact Cassette
Region: Asia (Except China)
Rating: (Not Rated)
English
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Link Image
Aztec
Nick: 
Japanese PC-88 release
Rel Date: 1984-11-00
Publisher: Comptiq
PC-8801
Developer: Datamost
Media: 5 1/4" Floppy Disk
Region: Asia (Except China)
Rating: (Not Rated)
English
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Link Image
アズテック
Nick: 
Japanese FM-7 release
Rel Date: 1984-00-00
Publisher: Comptiq
FM-7
Developer: Datamost
Media: 5 1/4" Floppy Disk
Region: Asia (Except China)
Rating: (Not Rated)
English
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Link Image
Aztec
Nick: 
North American Commodore 64 disk release
Rel Date: 1984-00-00
Publisher: Datamost
Commodore 64
Developer: Datamost
Media: 5 1/4" Floppy Disk
Region: North America
Rating: (Not Rated)
English
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Link Image
Video Game: Aztec
Aztec
Nick: 
Apple II edition
Rel Date: 1982-00-00
Publisher: Datamost
Apple II
Developer: Datamost
Media: 5 1/4" Floppy Disk
Region: North America
Rating: (Not Rated)
English
View
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Link Image
Aztec
Nick: 
Japanese Apple II disk release
Rel Date: 1982-00-00
Publisher: Canon, Inc., Datamost
Apple II
Developer: Datamost
Media: 5 1/4" Floppy Disk
Region: Asia (Except China)
Rating: (Not Rated)
English
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Link Image
Video Game: Aztec
Aztec
Nick: 
NA Atari 8-bit version
Rel Date: 1982-00-00
Publisher: Datamost
Atari 8-bit family
Developer: Datamost
Media: 5 1/4" Floppy Disk
Region: North America
Rating: (Not Rated)
English
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Link Image
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Description Edit | History

User Summary

Aztec is a platform-scrolling adventure game designed and programmed by Paul Stephenson and published by Datamost in 1982. In the mode of the first Indiana Jones movie, Aztec involves an intrepid, fedora-wearing explorer daring to plumb the depths of the Tomb of Quetzacoatl with the object of finding an invaluable jade idol that is supposedly hidden there. It was given a respectable 5.79 out of 9 in the reader ratings published in the May-June 1983 issue of Computer Gaming World; in a review published in the same issue, Tom Jones wrote: "The graphics are among the best that are now available on the market."

The large tomb that is to be explored is randomly created with each new game and consist of rooms divided into three on-screen vertical levels that connect horizontally with each other and are sometimes connected vertically by stairs. One room usually has a staircase that descends to the level below, although it is also possible to blast through the floor using dynamite. Armed with a pistol, machete, and the aforementioned dynamite, the player has to make his way past everything from Aztecs, snakes, and jaguars to strange tentacled monsters living deep in the bowels of the tomb.

But the most dangerous aspect of the Aztec god's tomb is the numerous traps, which can involve doors that lock behind you, ceilings that descend upon you, trapdoors that open beneath you, and water that fills up the room. Once trapped, there is no cleverness that can save you, only dynamite will serve.

Fortunately, the tombs are liberally populated with chests and piles of trash, some of which inexplicably contain bullets, dynamite, and other useful items. The movement controls have an unusual quirk in that jumping is faster than either walking or running, so players often preferred to move by repeated leaping from point to point rather than walking or running.

The graphics are quite detailed for its time and the random nature of the tombs allowed for a greater depth of gameplay than was common in 1982, although they also occasionally led to tombs that were impassible dead ends from the very first room. There are eight difficulty levels which relate primarily to the number and aggressiveness of the tomb's denizens.

From the game

A few weeks ago a rumor surfaced that Professor G. Von Forster, noted tomb robber and archeologist, had discovered the entrance to the Tomb of Quetzalcoatal.

Inside this tomb there is a jade idol worth a fortune to any one who can find it and return alive.

You are now standing at the entrance to the tomb.

Before you enter remember that the tomb is guarded by terrible monsters and men without mercy. Also, don't forget about Von Forster's nasty streak... He may have left some deadly surprises behind...

One more thing... the value of the idol is high right now but dropping steadily. The faster you return under the greatest difficulty the larger your reward will be. If you are good enough you could well become a millionaire...

Press any key...

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Statistics
Video Game Rank: N/A
Commodore 64 Rank: N/A
Atari 8-bit family Rank: N/A
Apple II Rank: N/A
PC-8801 Rank: N/A
Num Ratings: 3
Average Rating: 6.67
Standard Deviation: 0.47
Num Views: 650
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 0.0
Fans: 1
Personal Comments: 1
Users Owning: 0
Users Wanting: 1
Users Trading: 0 [find trade matches]
Has Parts For Trade: 0
Want Parts In Trade: 0
Price History: View
Total Plays: 0
Plays This Month: 0
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