From Elite manual
The largest known freighter with a cargo bay esigned by Beerbaum and ThruSpace Inc., the Anaconda is the only fraughter fitted with Dizaoner SpaceWares swing-float platforms. These load-balance metering devices enable the loadmaster to rearrange the cargo within seconds to increase manoeuvrability of the great ship. Equipped only with laser weaponty (the 500 Gigazap front-firing pulse), and sometimes with missiles, the Anaconda range of craft usually have fighter escorts. In trader perlance, the Anaconda is build as strong as a rogue astroide, and steers like one.
The Anaconda is the pride of Faulcon deLacy's ship yards. The design was first manufactured in 2856 by RimLiner Galactic. After numerous mergers the template was eventually owned by Faulcon deLacy, who have made only minor changes to the classic design. The Anaconda is a versatile craft that can transport large cargos as well as pack a decent punch. Some smaller navies use the Anaconda in the light cruiser and frigate roles. The Anaconda can also be upgraded with a docking bay allowing small fighters up to Sidewinder size to be carried and launched.
The Anaconda is currently the third largest ship that is able to be piloted by a player in Elite Dangerous, only being surpassed in size by the Federal Corvette and Imperial Cutter. Boasting an array of weapon hardpoints this ship is a formidable combat ship capable of holding its own against multiple opponents.
It, the Fer-de-Lance, the Federal Corvette, and the Imperial Cutter are the only ships capable of equipping the powerful Class 4 Plasma Accelerators and Cannons; however, the Anaconda's relatively low manoeuvrability makes these choices of weaponry rather inefficient and unwieldy, as it can take a considerable amount of time to properly line up shots.
Some traders also make use of this ship due to its high jump range, enormous cargo capacity (Surpassed only by the Lakon Type-9 Heavy, the Federal Corvette, and the Imperial Cutter), and superb defensive capabilities. The only downside is the cost to upgrade and maintain the ship; prices for smaller less essential modules will easily exceed 1 million credits, with other more important modules priced in the tens of millions of credits each.
Source: The Alpha Orbital "Elite Dangerous" information site.