Strategy or Tactical Games, require skillful thinking and planning to achieve victory. They typically involve careful arrangement of troops, overcoming or working around the environment, and making appropriate use of skills. Furthermore strategy and tactical games tend to be categorized as either real-time or turn-based. Real-time play is continuous/simultaneous while turn-based based play is done incrementally in turns.
Sub-genres
Auto Battler
Features chess-like elements where players place characters on a grid-shaped battlefield during a preparation phase, who then fight the opposing team's characters without any further direct input from the player.