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Referenced terms that begin with Capital Letters are themselves defined elsewhere in the dictionary.
AFK - Away From Keyboard. Players who are AFK are unable to post because they are not at a computer. AFK players may be accused not really being away but being UTR in order to protect themselves, if they don't warn the rest of the players about their absence in advance. Historically, AFK was used where a person could see the computer, but would not be able to respond. In a PBF, non-real-time format, AFK and BRB are used interchangeably.
Alignment - Usually Evil or Good. See Team.
All-claim - A game event where every player Claims a Role, either his true one, or a false one. Players disagree on the right moment to call for an All-claim, and some even refuse to participate for out of game reasons.
Attribute - A Mechanic that modifies a Role.
Aux - Auxiliary. Both terms are used interchangeably. Unless used in conjunction with something else, normally refers to "Aux Evil".
Auxboxing - A strategy employed by a Wolf that employs behaving as an Aux Evil (such as Sorcerer) in an attempt to fool the Villagers into thinking there is no need for that player to be lynched, since Aux Evil players typically don't count towards Evil Parity.
Aux Evil - Refers to "Auxiliary Evil"; lesser, non-Wolf roles who help the Evil team. Aux Evils can include (but are not limited to) Sorcerors, Cultists and Wolf Cubs. Aux Evils usually win with the Evil team, but appear as members of the Good team to a normal Seer. They also usually do not count toward Evil Parity.
Aux Seer - A Good Role which gives its player the power to View one player each round, usually returning a result of "Aux Evil" or "Not Aux Evil".
Bandwagon - An event where several people Vote for the same player, typically without providing a reason or by copying someone else's reason. As in, "jump on the bandwagon".
BatShitCrazy - Refers to erratic or unorthodox behavior by a player, usually running counter to the accepted general strategy (or metagame) for that player's role (or group).
BGG - Abbreviation for "BoardGameGeek", this fantabulous website!
BSC - Abbreviation for "BatShitCrazy".
Bodyguard - A Role that gives its player the power to keep another player from being the victim of a Night Kill. Often confused or mistaken for the Martyr Role. The primary difference between the two is that the Bodyguard (when used correctly) stops the Night Kill from happening, the Martyr substitutes himself for the Night Kill target. The Bodyguard normally will not be able to protect the same player two nights in a row.
Boomerang, The - see Slingshot, The.
Brutal - An Attribute that gives its player the power to remove another player from the game if killed.
Bus, Bussing - An event where one Evil player or more actively works to get another Evil player lynched in order to gain Credibility.
Cassie, Cassandra - The Cassandra Project, an auxiliary site for Werewolf playing on the BGG forums. It counts votes on game threads, posts tallies of votes and generally gives lots of automated functions to both Mods and players. It is also used as a chat tool for in-game, but not in-thread communications.
Chart - See Handbook.
Claim - A game event in which a player makes a public declaration of his Role, such as "I am the Seer". There are two types of claims, Hard Claims and Soft Claims. A Hard Claim is a plain declaration of a player's role. A Soft Claim is when a player makes a hint, but does not actually identify his role.
Cleared - A player who has been proven to be a member of the Good team, usually (but not always) after being Viewed by a normal Seer.
Conversion- An uncommon game mechanic in which a player changes Alignment during the course of the game. There are numerous methods by which this may occur.
Cred - (Buying) Credibility. Normally thrown about when accusing a player of being evil and helping the village in order to appear good. Usually done by Bussing.
Cultist - An Evil Role. Cultists usually know the other members of the Evil team, but are usually not known TO the other members of the Evil team. Usually does not count toward Evil Parity. It is not uncommon for the Cultist to only be aware of the Max Evil roles.
D1, D2, etc - The letter "D" followed by a number refers to a "Day" of that number; a phase of the game in which certain events occur. A "Day" phase usually includes discussion and Voting, and ends with a Lynch.
Dead Chat - When players die, they are added to Dead Chat. You can view Dead Chat in the same Cassandra section that your Mod Chat is in. Dead Chats may or may not be Spoiled, depended on the Mod's or players' preferences. "Dead Chat" is a generic term in and of itself and it may have any name.
Distancing - When members of an evil team vote on each other or otherwise deliberately act in a way to suggest they are not aligned. Comparable to Bussing, but Bussing also implies that one Evil player is trying to get another Evil player lynched.
EOD - "End of Day", refers to the last hour or so of a day phase.
Evil - In general, refers to one of the teams in a Werewolf game. The Evil team usually has fewer members, attempts to hide among the members of the Good team, and usually wins the game if Parity is reached. In the standard Werewolf game, Evil is the "Informed Minority".
False Claim - A tactic often used by Sorcerors or Cultists. Refers to a player who pretends to Claim his Role, but is lying to cause confusion.
Fishing - See Role Fishing.
FUD - "Fear, Uncertainty and Doubt". A general term for the lies and misinformation spread by the Evil team in an effort to cause the Good team to make mistakes.
Good - In general, refers to one of the teams in a Werewolf game. The Good team usually has a greater number of members, and wins by Lynching some (or all) of the members of the Evil team. In the standard Werewolf game, Good is the "Uninformed Majority".
Good Special - Any role on Team Good that isn't a Vanillager.
GS - see Good Special.
Handbook (An) - AKA Tome or Chart. A post that condenses publicly known information in a game, like who Claimed what Role, who was Lynched and/or Night Killed, and on which Day and/or Night. Mostly seen in larger games.
HEW - "Hope, Effort, and Wolf-hunting". The opposite of spreading FUD, this term applies to when someone is not only doing their best to find wolves, but actively encouraging others to do so in a positive way.
Hunter - A Good Role which grants its player the ability to win the game when only that player and a Wolf are in the game.
ISO- AKA Isolated read. Means to read only a specific player's posts(in Cassandra, usually), without the context of other posts around them.
Item - More complex games may feature Items, objects which can be owned, given to another player, or used for an effect. These objects may give the player who uses them a certain power or advantage.
Kill - See "Night Kill"
Level X - A loose method of categorizing strategic plays. A "level 1 play" is basic, beginner strategy. Level 2 is more advanced. Level 3 is veteran play. Any levels of play higher than 3 are subjective and mostly just used to compliment someone. Often used together with the concept of WIFOM.
LHLV - Abbreviation for "Longest Held Last Vote".
LHLV Race - When games get close to the end, a game can be decided by which team votes first(places the LHLV Vote). In these cases, players will often try to vote as fast as they can when the Day starts, to guarantee a Lynch that benefits their team.
LL - Acronym for Lynch Lead
Longest Held Last Vote - A popular tiebreaking mechanism. When two or more players are tied for most Votes receieved, the last Vote currently in place which was cast earliest is considered the "Longest Held Last Vote". It breaks the tie in favor of Lynching the candidate it is placed on.
Longest Held Vote - A less-popular tiebreaking mechanism. When two or more players are tied for most Votes receieved, the first Vote currently in place which was cast earliest is considered the "Longest Held Vote". It breaks the tie in favor of Lynching the candidate it is placed on. This mechanism is less popular because it encourages players to snipe votes immediately after Dawn (among other reasons).
Lover - A Role which is usually given to exactly two players at the start of the game. These players generally know each other's identities, and are on the same team. The elimination of one Lover will result in the instant elimination of the other Lover as well.
Lurk - To browse a game thread without posting often in it. See also, "Ninja Post".
LVS - Lazy Village Syndrome. When a village becomes too apathetic to effectively hunt for evils. Often fulfills the prophecy of "A lazy/quiet village is a dead village."
LYLO - Lynch-and-Lose. A game state where the Town will lose if it mislynches during the present Day phase. This is different from MyLo in that MyLo affords the town the opportunity to go No Lynch without losing (but that generally makes the next day LYLO). Normally used on other sites, but is sometimes referred to here.
Lynch - The general mechanism by which a game of Werewolf progresses. In each round of the game, one player is selected for Lynch, usually by counting Votes. This player is then removed from the game. Usually, his Role is then made public (but not always).
LC, The - See "Lynch Chaos".
Lynch Chaos - The period of hyperactive posting directly before the lynch deadline, usually referring to the hour before lynch, or half-hour before lynch.
Lynch Lead - Refers to the player who will be Lynched if no more Votes are cast. Generally refers to the player who has received the most votes.
Martyr - A Good Role that gives its player the power to keep another player from being the victim of a Night Kill. The Martyr is usually removed from the game instead of the intended victim. This role is comparable to Bodyguard.
Mason - A Good Role usually given to two, three, or more players. These players know each other's identities, and usually but not always, know the Alignment of their fellow Masons. Masons usually have a Chatroom for themselves.
Mathwin - A method that is guaranteed to win the game for one Team, not depending on what other teams might do to stop it.
Max Evil - A non-role specific term used to describe those members of the Evil team that count for Evil parity.
Mechanics - The rules that govern the game, or actions the players can take.
Meta - Pertaining to events outside the current game. For example: "Last time we played, you were a wolf; so I think you're a wolf now". Can also be short for Metagame, or Metavote.
Metagame - The perceived best strategies for any given Role at the current time. These often change as time goes, and may evolve separately in different groups. Can also refer to a specific player's overall gaming style or strategy.
Metavote - A Vote, usually on day one, cast not because of current game but because of past games or relationship. They are not expected to last the entire game day.
Mimic - An Evil Role which gives its player the power to View one player each round, returning the Role name, ex. "Seer", "Wolf, "Villager", etc. The Mimic is then able to publicly display that Role (instead of "Mimic") when the mimic is eliminated.
Mislynch - Refers to a Lynch that results in the removal of a Good team member from the game, a negative event for the Good team. The expression "We have a Mislynch left" means that the game is a Mislynch away from Must-Lynch.
Mod or Moderator - The person who acts as a referee and advisor for the players of a Werewolf game. The Moderator creates and/or defines the rules, Roles, and mechanics of a game, but is not a player himself. The Moderator sets deadlines, notifies players when rounds end and begin, hands out roles, tallies votes, and resolves any mechanics which are not known to the players. Easily comparable to a Gamemaster for RPGs.
Must-Lynch - A game state where good must correctly lynch an evil that day or they will lose the game. See also, "MYLO".
MYLO - Mislynch-and-Lose. A game state where the Town will lose if it mislynches during the present Day phase. This is different from LyLo in that LyLo requires the Town to lynch correctly, whereas in MyLo the Town is still afforded the opportunity to No Lynch without forfeiting the game (though this generally makes the next Day LyLo). Normally used on other sites, but is sometimes referred to here.
Mystery Game - A game where the Mod does not tell the players the roles and mechanics in advance. Players usually have to deduce what is happening while playing. See Trick Game.
N0, N1, etc - The letter "N" followed by a number refers to a "Night" of that number; a phase of the game in which certain events occur. A "Night" phase usually includes the activation of special powers by some Roles, and ends with a Night Kill by the Evil team. Usually used as shorthand for Seer View results. "My N0 was X" usually means that player claims to have viewed player X on Night 0. Usually N0(night zero) views are random negatives, so the Seer would be stated that on Night 0, she was informed that X is NOT a wolf.
Night 0 - abbr. N0. Night Zero. Usually a set up phase for the game, after Roles are assigned, where some players with Night Powers can get a first use. Often N0 views are random negatives. For example: X is NOT a wolf; Y is NOT the Seer; etc.
Nightfall - A game condition which allows players to speed up the progress of a Day cycle by "locking" their Vote into its current position for the rest of the round.
Night Kill - The general mechanism by which Evil attempts to gain Parity. Usually, after each Lynch, the Evil team, in secret, selects a player to be removed from the game. Another round then begins.
Night Power - Refers to any Power that can only be used during the night.Ninja Post - Most mods will allow non-players to occasionally post, as long as it is not game-related. The Ninja Post should begin and end with the Ninja emoticon. An acceptable example of a Ninja post would be a funny video relevant to a joke made in the thread. A non-acceptable example would be, "I think Y is a wolf!" It is also a good idea to only Thumb posts that are not game-related if you are not a Player. Spectators should always consult the mod before posting if there is any doubt as to the acceptability of a Ninja Post. In general, they should be rare, so as not to distract the players from In-Game happenings. See also, "Lurk".
No Reveal - Refers to a Game Mechanic where the Mod does not reveal the players' Roles and Teams when players are eliminated.
Occam's Razor - A theory which is summarized to mean "the simplest explanation is the most probable". Often suggested as a reason to reduce the amount of second-guessing that happens near the end of a Werewolf game.
OCFA - Overly Cautious Fray Avoidance. OCFA is like, when somebody refuses to come down on a side of counter claim battle but in a way that looks like they want to leave their options open rather than being legitimately undecided.
OMGUS - Acronym for "Oh My God You Suck!". A blatant Retaliation Vote, where player A seems to vote for player B just because player B voted for them first.
OPG - Once Per Game. Refers to a power that can only be used once during the entire game, and is gone after being used.
Parity - Refers to a game condition in which the number of remaining players is split evenly between the Good and Evil teams. Parity usually results in a win for the Evil team. When determining whether or not Evil Parity has been achieved, Aux Evil often counts toward the good team. If 2 wolves, 2 villagers, and a sorcerer are left (in most cases) that reads as 2 Evil and 3 Good. The sorcerer would need to be killed in order for Team Evil to achieve Parity.
Ping - Can be a verb or noun. If player X pings you, they have done or said something that leads you to believe they are Evil. The action can be called a Ping. Usually refers to a feeling that someone is Evil, but can be used to refer to a Good Read as well - a "Good Ping."
Pocketing - A Wolf tactic whereby a non-Wolf player is defended (i.e. "pocketed") in an attempt to persuade the pocketed player that both of them are on the Villager team.
POE - Acronym for Process of Elimination. Sometimes given as a reason for believing a certain player is a certain alignment. "You're on my evil list because of POE" means "I believe other players are the remaining good roles, so you must be evil by process of elimination."
Priest (Active) - A Good Role, often used in games where Roles are not made public upon player removal. A Priest learns the Role of any players who were eliminated in the previous round of play, and may share this information in public if he desires.
Priest (Passive) (formerly known as medium?)- A Good Role, often used in games where Roles are not made public upon player removal. While the player of this Role is still in the game, other Roles are made public upon removal. The effect ends when the Priest is eliminated.
Promoted/Promotion - Usually refers to a Wolf Cub gaining the identity and abilities of a regular wolf after another wolf's death. See Wolf Cub.
Proof of Life - Proof of life requirements. Sometimes referred to as Post for Your Life. Mod requirements which state that players need to post by a certain time after the game has started or a certain number of times per Day/Night cycle, and will be put up for replacement if not met. Most mods will require at least one post per Day/Night cycle in order for players to not be put up for replacement unless that have worked something out with the mod beforehand. The Post For Your Life variant increases that minimum and actively punishes a player for posting below that requirement.
PVC - Personal Victory Condition. A player may be able to win by personally meeting a specific condition. May be a player's only VC or it may be available to them whether or not they meet a separate team-based VC. See "Win Condition".
Random Vote - An arbitrary vote given for completely baseless reason, intended only to generate discussion.
Read - One player's opinion of another player's role, alignment, words, or actions. This opinion may be influenced by many factors. See also, "Tone Read".
Reveal - The moment where the Mod tells the players which player was eliminated that phase. Usually, the player's Role and Team are revealed.
Revealed On Death - Refers to a game mechanic in which players' Roles are made public when they are eliminated. In some games, Roles are Revealed On Death, and in others, they are not.
Retaliation Vote - When a player Votes for the same player voting for him/her, without a good reason.
Retract - When a player that has Claimed says outright that his Role is not what he Claimed.
Role - Refers to the specific allegiance and powers each player is given in a Werewolf game. Each player receives a Role when the game starts, and this Role tells him which team he belongs to, and which special powers (if any) he may use during the game.
Role Fishing - Attempting to get responses from a player about that player's Role. Usually applied only to attempts to find out Good Specials.
Roleset - The types and amounts of Roles in that particular game. Usually associated with a set of specific Mechanics.
Role Reveal - Whether a Moderator will Reveal the players' roles on elimination. See Revealed on Death.
Seer - A Good Role which gives its player the power to View one player each round, usually returning a result of "Wolf" or "Not Wolf". The Seer is usually considered the most important member of the Good team, and the highest-priority target of the Evil team in the early game
Sherlock's Razor - From Arthur Conan Doyle's the Sign of Four. In it, Sherlock Holmes asks Dr. Watson: "How often have I said to you that when you have eliminated the impossible, whatever remains, however improbable, must be the truth?"
Slingshot, The - Sometimes called "The Boomerang". The unintuitive maneuver of Nightkilling your fellow Wolf to use his Brutal against a cleared Good player, bypassing Martyr/Bodyguard protection. Phelanpt first saw it in "No Meta Eleven!"(game id 896310 in cassy), and Irina_Phoenix later dubbed it The Slingshot(where?).
Snipe - When a player posts sensitive information at the very last second before the mod calls dawn/dusk, so the wolves don't have time to react to said information. It's usually done if you suspect you might die. Can also refer to a vote sniped just before the lynch deadline.
Sorceror - An Evil Role which gives its player the power to View one player each round, usually returning a result of "Seer" or "Not Seer". Sorcerors usually do not know the other members of the Evil team, but are sometimes known TO the other members of the Evil team. Usually do not count toward Evil Parity.
Spoilers/Spoiled - Usually dead players will have the option of the Mod revealing the roles of the other players to them. If they choose to be Spoiled, the Mod will normally inform them of everyone's roles via one of a number of methods.
tl;dr - Too long; didn't read.
TSW - TommyDanger School of Wolf-hunting. Best to just ask TommyDanger, but it involves breaking up the vote tally into different groups for analysis. It's really just a way to organize vote information as the days go by and identify patterns based on the theory that knowledgeable evils tend to try and split up their votes.
Team - A set of players that have the same (or similar) Win Conditions. Usually Good vs Evil.
Thief - A generally uncommon Role, but one often used in complex games which feature Items that may be possessed by players. A Thief usually has an ability or advantage in stealing or using these Items.
Timewarping (TW) - Refers to a player reading and commenting on a thread from where they last left off, usually without catching up on recent events. Be sure that you are still alive before you begin Timewarping. You can check this on the main Game Page on Cassandra. If you are dead, there will be a Day or Night number in the Death Box.
Tinker - An Attribute that but gives an incorrect result if Viewed by a viewing Role. Tinkers usually do not know they are Tinkers. Usually the Tinker Attribute is given to Villagers.
Tome - See Handbook.
Tone Read - A player's educated guess as to whether or not another player is evil or what their role is based on their speech patterns, word usage, and emotions. "I have a good tone read on Player W," for example.
Train - See Bandwagon. Used interchangeably.
Trick Game - A sort of Mystery Game, where most of the rules are known, but there's a trick or two that the Mod has not told the players about.
Trust Team (TT) - When two players decide to trust each other despite there being little to no evidence that both are good, and temporarily work together to find evil.
Unvote - An order given by a player which removes his Vote from another player. Unvotes must be placed in bold. In the Cassandra Automated Voting System, Unvotes must be formatted as such:
UTR - Under The Radar. Players who try not to attract attention to themselves. Can be done by posting little (Lurking), or by posting as much as other players but having few posts of game content. Often viewed as an evil tactic.
Vanilla or Vanillager - A nickname for a plain Villager.
Vampire - An Evil Role or Team. Typically different from a Werewolf in that a Vampire will have alternate abilities or win conditions from a standard Werewolf. For example, Vampires can use active Conversion.
VC - Victory Condition. See "Win Condition".
Victory Conditions - See Win Condition.
View - A game event in which a player receives information about another player, usually returning a positive or negative result for a specific Role. Generally, the player who receives the View chooses his target, and receive information about that target from the Moderator.
Vigilante - A Good Role which grants its player the ability to remove another player from the game. There are normally three ways to make this happen. If the Vigilante is lynched, he can select on of the players that is voting for him to be killed. If he is Night Killed, he may select any other player to be killed. The Vigilante usually has the OPG ability to make a Night Kill, but will no longer retain the Brutal ability. See the Rules for your game for specifics.
Villager - A Good Role with no special powers. In general, Villagers are the most common Role in a Werewolf game. Since Villagers have no special powers, they must rely on their intuition and deduction to win the game.
Village Square - A separate forum from the BGG Werewolf PBF forum, where the community discusses things other than Werewolf.
Vote - An order given by a player which denotes his wish for a particular player to be Lynched in the current round. At the end of a round, the player who receives the most Votes is Lynched. Votes must usually be placed in bold, and are usually invalidated if the post which contains them has been edited. In the Cassandra Automated Voting System, Votes must be formatted as such:
Wagon - See Bandwagon.
White Hat - A Good Role that is only used in games where Roles are not made public upon player elimination. A White Hat is shown to be Good when eliminated.
WIFOM - Wine In Front Of Me. A situation where a player makes a decision based on an attempt to deduce someone else's decision, or takes an action intended to confuse the deductions of others. Often leads to circular reasoning, for example: "A Wolf would never do X, therefore Bob is not a Wolf! But then - maybe Bob is a Wolf doing X just because Wolves never do it!" Can either mean the decision, or the circular reasoning itself. Someone will eventually show you the youtube video, which possibly has the youtube address of U_eZmEiyTo0.
Win Conditions - The set of conditions that determine that a player(and/or Team) win the game.
Wine - See WIFOM.
Witch - A Good Role which gives its a player the power to block a player's Night Power every night. The Witch usually cannot block the same player twice in a row.
Witness - A Good Role which usually grants its player the power to watch for a Night Kill and learn the identity of one of the Wolves who took part in it.
Wolf - Short for Werewolf. It is an Evil Role, the most basic Evil Role, in fact. Usually, it grants its player the ability to participate in Night Kills. Wolves have a private Chatroom, so that they may conspire more effectively.
Wolf Cub - An Evil Role which gives its player no special powers at game start, but becomes a standard Wolf Role when a starting Wolf dies. Wolf Cubs often return "Not Wolf" results when Viewed by a normal Seer prior to their promotion. They also only normally count toward Evil Parity after they have been promoted to full Wolf. The Rules for Promotion vary from game to game.
Wolf of the Week(WotW) - A bi-weekly spotlight award that is given to each player by its previous winner. When a player is selected, others get to ask him all sorts of questions.
Wolvies - Awards given every year to the best and/or most entertaining players, Mods, and Rolesets.
WW - Abbreviation for "Werewolf", the game we play in here, and the main opponents of Good. Used when both describing the Role and the Game.
Zombie - An Evil Role or Team.
Zombie Post - Most mods allow dead players one final post, as long as it does not inform the remaining players. The Zombie Post should begin and end with the Zombie Emoticon. A good example of a Zombie post would be, "That sucks. Good luck, team!" A bad example would be, "I was the seer and Y is a wolf!" Players should always consult their mod before posting, if there is any doubt as to the acceptability of a Zombie Post.
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