Game
|
Board Size
|
# Starting Pieces
|
Flying kings
|
Man captures backward
|
Most prominent differences
|
Inventor
|
Notes
|
Links
|
Oblong Draughts
|
6 by 23
|
27 per player
|
Yes
|
Yes
|
Similar to Frisian Checkers, but oblong board
|
Unknown inventor, c. 1775 in England
|
Described by Hans Credner in his book "Das Damespiel nach älterer und neuerer Spielweise" (1885)
|
|
Doppelte Dame
|
16 by 8
|
24 per player
|
No
|
No
|
Similar to English Draughts, but extra-wide board
|
Ferdinand Zimmermann (Germany) in 1821
|
First mentioned in the book "Vollständiger Codex der Damenbrettspielkunst" (1821)
|
|
Chesica
|
8 by 8
|
12 per player
|
No (?)
|
No (?)
|
Cross-over between American Checker / English Draughts and Chess
|
Frederick S. Copley (USA) in 1864
|
Exact rules unknown.
|
*Chesica Reconstructed
|
Schachdame
|
8 by 8
|
8 per player
|
Yes (called "Läufer")
|
No (called "Bauern")
|
|
Heinrich Richter (Germany) in 1883
|
First cross-over beween Checkers and Chess.
|
*Schachdame
|
Neue Dame
|
8 by 8
|
12 per player
|
Yes
|
No
|
Stacking game. Captured pieces stay on the board and can be liberated.
|
Heinrich Adam Schmidt (Germany) in 1904
|
|
*Rules
|
Laska
|
7 by 7
|
11 per player
|
No
|
No
|
Stacking game. Captured pieces stay on the board and can be liberated.
|
World Chess Champion Emanuel Lasker (Germany) in 1911
|
|
*English Lasca Club
* Das Säulenspiel Laska (German)
|
International Checkers 'nieuwe speelwijze'
|
8 by 8
|
12 per player
|
Yes
|
Yes
|
Similar to Standard International Checkers except for the smaller board and that a King may take an opponent's king orthogonally and can continue to capture opponent's kings that way after turning off from a black square
|
Herman Hoogland (Netherlands) in 1923.
|
Was promoted by Hoogland's bilingual (English, Dutch) magazine Checkerwereld until his death in 1956 (first tournament in La Haye in 1930); the game spread after World War II to 20 countries, but vanished after his death; called the "Esperanto of Checkers"
|
|
Contract Checkers
|
8 by 8
|
14 per player (2 off-board)
|
No
|
No
|
Similar to American Checker / English Draughts, but two men start off-board and are later dropped on an empty square of the first row.
|
Unknown (USA) in 1934.
|
Invented in Chicago.
|
*Chess variants
|
Chess-Draughts
|
8 by 8
|
16 per player
|
Yes
|
No
|
Cross-over between Checkers and Chess.
|
Mannis Charosh (USA) in 1946
|
Unplayable as a game according to commentators.
|
*Chess-Draughts Applet
|
Cheskers
|
8 by 8
|
12 per player
|
Yes
|
No
|
Cross-over between Checkers and Chess.
|
Solomon Wolf Golomb (USA) in 1948
|
Popular game.
|
*Cheskers
|
Pasta
|
8 by 8
|
12 per player
|
No
|
No
|
|
Alvin Paster (USA) in 1956.
|
Stacking Game. Unusual promotion. First published in Computing News (1956). The game can also be played with 20 pieces per player on a board of 12 by 8 squares.
|
*Pasta (Dutch)
|
Dvoinye Shashki (ДВОЙНЫЕ ШАШКИ / Многоэтажных шашек)
|
8 by 8
|
12 per player
|
Yes
|
Yes
|
Similar to Russian Checkers, but played with "double-checkers", that is, checkers are only removed from the board after beaten twice.
|
S. Makarenko (Russia) in 1961.
|
Challenging.
|
*Checkers variants (Russian)
|
Triuni / Shashki Dureysa(ТРИБУНЫ / шашки Дурейса)
|
8 by 8
|
12 per player
|
Yes
|
Yes
|
Similar to Russian Checkers, but played with "single checkers" (third line), "double-checkers" (second line) and "triple checkers" (first line). Double-Checkers are only removed from the board after beaten twice, triple-checkers must be jumped three times.
|
V. Terski (Russia), probably 1960s.
|
Challenging.
|
*Checkers variants (Russian)
|
Stapeldammen (Dubbeldammen)
|
10 by 10
|
20 per player (10 stacks)
|
No kings
|
Yes
|
|
Tim ter Kuile (Netherlands) in the late 1960s.
|
Stacking Game. Unusual promotion. There are several variants known as "Stapeldammen" in the Netherlands.
|
*Homepage Stapeldammen (Dutch)
|
Damate (Damante)
|
10 by 10
|
20 per player
|
Yes
|
Yes
|
Played with Chess-like pieces.
|
Vernon Rylands Parton (England) in 1972 (predecessor in 1961) as a "damification" of Chess.
|
Incorrect rules were given by D. B. Pritchards in his "Encyclopedia of Chess", Peter Aronson (Zillions of Games) and Joao Neto (World of Abstract Games).
|
*100 Squares for Chess+Damante
|
DaMath (Dama de Numero)
|
8x8
|
12 per player
|
Yes
|
No
|
Involves mathematical calculations with whole numbers, integers, fractions or binaries]
|
Jesus L. Huenda (Phulippines) in 1975.
|
Very popular game on the Philippines. Numerous tournaments.
|
*Damath Manual
|
Desertion
|
8 by 10
|
12 per player
|
No kings
|
Yes
|
No draws
|
Trevor Truran (England) in 1976.
|
First described in Games & Puzzles 52, pp.17-18. Pieces, which reach the back row, are re-inserted in the first line. Pieces, which are jumped switch their color as in Reversi/Othello.
|
*Desertion (Czech)
|
HexDame
|
Hexagonal grid (n=5)
|
16 per player
|
Yes
|
Yes
|
|
Christian Freeling (Netherlands) in 1979.
|
Most popular hexagonal Checkers.
|
*HexDame - Official Homepage
|
Byelorussian Checkers (БЕЛОРУССКИЕ ШАШКИ)
|
8 by 8
|
12 per player
|
Yes
|
Yes
|
|
N. N. Grushevsky & Pjotr A. Shkludov (Belarus) in 1985
|
Tournaments in Minsk in the mid-1980s. Cross-over between Russian Checkers and Chess. The name on chessvariants.com is a mistranslation, but the rules are correct.
|
*Checkers variants (Russian)
*Rules (English)
|
Byelorussian Chess (БЕЛОРУССКИЕ ШАХМАТЫ)
|
8 by 8
|
24 per player
|
Yes
|
Yes
|
|
Pjotr A. Shkludov (Belarus) in 1985 (?)
|
Cross-over between Russian Checkers and Chess.
|
*Checkers variants (Russian)
|
Shabel (ШАБЕЛ)
|
8 by 8
|
24 per player
|
Yes
|
Yes
|
|
Pjotr A. Shkludov (Belarus) in 1985 (?)
|
Cross-over between Russian Checkers and Chess.
|
*Checkers variants (Russian)
|
Warcaby heksagonalne
|
Hexagonal grid (n=5)
|
24 per player
|
Yes
|
Yes
|
|
Jacek Sadowski (Poland) in 1985.
|
|
* Warcaby heksagonalne (sześciokątne) (Polish)
|
Dornröschendame
|
8 by 8
|
12 per player
|
No
|
Yes, but only "Ladies"
|
No draws
|
Ralf Gering (Germany) in 1986.
|
|
|
Bushka
|
10 by 10
|
15 per player
|
Yes
|
Yes
|
|
Christian Freeling (Netherlands) in 1988.
|
Cross-over between Checkers and Fanorona
|
*Bushka - Official Homepage
|
African Queen
|
7 by 7
|
14 per player
|
No
|
No
|
|
Alex Randolph (USA) in 1991.
|
|
*Rules (Italian)
|
Cube Checkers
|
8 by 8
|
12 per player
|
No
|
No
|
Played with cubes.
|
Robert Collier Burroughs (USA) in 1994.
|
Perfect information game.
|
*Patent (1997)
|
Croda
|
8 by 8
|
24 per player
|
Yes
|
Yes
|
|
Ljuban Dedic (Croatia) in 1995.
|
|
*Croda
|
Checkers to the Max
|
8 by 8
|
12 per player
|
No
|
No
|
All pieces start off the board in the player's hand.
|
Stan Druben (USA), 1997 or before.
|
Written about in GAMES magazine and the American Checker Federation Bulletin.
|
*Checkers variants
|
Checkers 2000
|
6 by 6 "circles" (+ 4 additional ones)
|
12 per player
|
No
|
No
|
American Checker / English Draughts variant with numbered pieces on a special board.
|
Unknown (USA) in 1999
|
The highest numbered piece (12) feels like a king in chess.
|
*Online Play
|
Crowded Checkers
|
10 by 10
|
15 per player
|
No
|
No
|
American Checker / English Draughts played on a larger board.
|
Bill Bahrenfuss (USA) in 1999.
|
|
*Zillions implementation
|
Chaughts
|
8 by 8
|
16 per player
|
Yes (promoted pawns)
|
Yes (some pieces)
|
Crossover between Checkers and Chess. Special Ring area.
|
Mark Hedden (USA) in 2000.
|
|
*Chaughts at chessvariants.com
|
Jumping Chess
|
10 by 10
|
16 per player
|
Yes (promoted pawns)
|
Yes (some pieces)
|
Crossover between Checkers and Chess. Special Ring area.
|
Peter Aronson (USA) in 2000.
|
Controverse discussion on chessvariants.com Some claim that the game is flawed because it is too defensive.
|
*Jumping Chess at chessvariants.com
|
Fairy Tale Draughts
|
8 by 8
|
16 per player
|
Yes
|
No
|
Crossover between Turkish Checkers and Rock-Paper-Scissors.
|
Chris Huntoon (USA) in 2000.
|
|
*Zillions implementation
|
Dameo
|
8 by 8
|
18 per player
|
Yes
|
Yes
|
|
Christian Freeling (Netherlands) in 2000.
|
|
*Dameo - Official Homepage
|
Kiki & Bun-Bun
|
8 by 8
|
12 per player
|
No
|
No
|
Unequal forces. Kikis capture by jumping opponent's pieces (they may jump over their own pieces, but don't capture them), while Bun-Buns capture by replacement.
|
Jonathan A. Leistiko (USA) in 2000.
|
Flawed. Bun-Buns almost always win. Inspired by characters from the web comic, Sluggy Freelance.
|
*Kiki & Bun-Bun - Official Homepage
|
Polarity
|
8 by 8
|
12 per player
|
Yes
|
No
|
The move of the king was inspired by Spanish Checkers. "Positive" and "negative" pieces.
|
Chris Huntoon (USA) in 2000.
|
Flawed - it is doubtful that the so-called "handicap variant" (added in 2003) really fixes the game.
|
*Zillions implementation
*"A sure win for the first player")
|
Celestial Checkers
|
8 by 8
|
12 per player
|
No kings
|
No
|
Cross-over between Checkers and Dou Shou Qi. No promotion.
|
Chris Huntoon (USA) in 2001.
|
|
*Zillions implementation
|
Extreme Checkers
|
8 by 8
|
24 per player
|
No
|
No
|
Cross-over between American Checker / English Draughts and Hasami Shogi. Custodian Capture in addition to jump.
|
Peter Aronson (USA) in 2001.
|
|
*Zillions implementation
|
Gorgon
|
8 by 8
|
16 per player
|
No kings
|
No
|
Captures pieces are "petrified". No draws. The game seems to be inspired by Gorgona, a Chess variant invented by V. R. Parton.
|
Chris Huntoon (USA) in 2001.
|
Some recommend to play the game with compulsory capturing.
|
*Gorgon
|
Elephant Checkers
|
9 by 10
|
24 per player
|
No (but move two spaces)
|
No
|
Similar to Turkish Checkers, but played on a Xiangqi (Chinese Chess) board. Men (called "soldiers") may move two squares or capture pieces two squares ahead or to the side, or capture a piece an adjacent piece and land two squares past it, once they have crossed the river, and then promote to elephants, when they reach the far side.
|
Peter Aronson (USA) in 2002.
|
|
* Zillions implementation
|
Ring Board Checkers
|
10 by 10
|
12 per player
|
No
|
No
|
Similar to American Checker / English Draughts, but also inspired by V.R. Parton's Checkers variants and Frisian Checkers. Kings may also capture orthogonally. Special ring area.
|
Peter Aronson (USA) in 2002.
|
|
* Zillions implementation
|
Chip
|
8 by 8
|
12 per player
|
No
|
No
|
Crossover-between American Checker / English Draughts and Reversi. Captured pieces change color.
|
K. Franklin (USA) in 2002.
|
Flawed. Strong second player advantage. (Note: Stalemate is a loss as in Checkers).
|
*Checkers games
|
Puppet King Checkers
|
8 by 8
|
12 per player
|
Yes
|
No
|
Move of the king was inspired by Spanish Checkers. When a man promotes to a king, it switches sides.
|
Chris Huntoon (USA) in 2003.
|
Flawed. The second-move advantage is enormous.
|
*Zillions implementation
|
Killer Draughts / Killerdammen / Demotiedammen
|
10 by 10
|
20 per player
|
Yes
|
Yes
|
Variant of International Checkers. Difference: If a king must make a capture, and the last piece captured is also a king, then the capture must end on the square immediately after the last piece captured.
|
Christian Freeling (Netherlands) in 2003.
|
Tournament in Amsterdam in 2004 & 2005; only about 5% draws.
|
*Killer Draughts
|
Damiano
|
7 by 7
|
14 per player
|
No
|
No
|
Played on an Alquerque board.
|
Mats Winther (Sweden) in 2005.
|
Crossover between Checkers and Alquerque
|
*Damiano
|
HopperDame (Hoppers)
|
10 by 10
|
20 per player
|
No
|
No
|
Own pieces can be jumped.
|
Mats Winther (Sweden) in 2005.
|
Crossover between Checkers and Halma
|
*HopperDame
|
Big Shot Checkers
|
8 by 8
|
12 per player
|
No
|
No
|
Similar to American Checker / English Draughts. The object of the game is either capture all of an opponent's checker pieces or get their "Big Shot" piece (it rests on top of one of their checker pieces) across the board.
|
Unknown (USA) in 2006.
|
Also called "Racist Checkers".
|
*Homepage and online play.
|
Bouncers (Bounce Checkers)
|
10 by 10 (variant: 8 by 8)
|
20 per player (variant: 16 per player)
|
No
|
No
|
New form of movement: "multiple bounce-movement"; capture by approach
|
Mats Winther (Sweden) in 2006.
|
Crossover between Checkers and Fanorona
|
*Bouncers
|
Fantom Checkers
|
8 by 8
|
12 per player
|
No
|
No
|
Similar to American Checker / English Draughts.
|
Unknown (England) in 2007.
|
Incomplete information.
|
*Rules
|
Neo-Checkers
|
8 by 10
|
16 per player
|
No
|
No
|
American Checker / English Draughts played on a larger board,
|
Mats Winther (Sweden) in 2008.
|
|
*Rules
|
Harzdame
|
8 by 8
|
21 per player
|
Yes
|
Yes
|
A variant of International Checkers with orthogonal movement and a unique promotion area.
|
Benedikt Rosenau (Germany) in 2009.
|
Due to the different geometry, draws are much less likely than in standard Checkers.
|
*Rules at igGameCenter.
|
Cage
|
10 by 10
|
50 per player
|
No
|
Yes
|
Finite game of annihilation. Game must end, and when it does, at most one color will remain - guaranteed.
|
Mark Steere (USA) in 2010.
|
Cage is omnidirectional. Jumping off the board is permitted. I.e. both the capturing and captured edge checker are removed.
|
*Cage rule sheet.
|
Eximo
|
8 by 8
|
16 per player
|
No Kings
|
No
|
No draws.
|
Matteo Perlini (Italy) in 2013.
|
Similar to Desertion and Gorgon.
|
*Eximo on Zillions.
|
Dames Billard
|
10 by 10
|
15 per player
|
Yes
|
Yes
|
Similar to International Checkers, but kings can continue to move in an angle of 90° (and must do so, if they can capture), when they reach the edge of the board
|
J. Boyer (France), unknown date (described in 1956)
|
3 kings win against one
|
|
80-Kletochniye Shashki (80-КЛЕТОЧНЫЕ ШАШКИ)
|
10 by 8
|
15 per player
|
Yes
|
Yes
|
Similar to Russian Checkers, but rectangular board.
|
Unknown
|
Had once official tournaments
|
*80-Kletochniye Shashki Shashki (Russian)
|
Pskovskiye Shashki (ПСКОВСКИЕ ШАШКИ)
|
Hexagonal board (n=4 or 5)
|
13 (small board) or 24 (large board) per player
|
Yes
|
Yes
|
Similar to Russian Checkers, but hexagonal board. Promotion only when reaching the opposite corner square.
|
Unknown, but probably oldest hexagonal Checkers variant
|
More combinations than in the standard game
|
*Pskovskiye Shashki (Russian)
|
Double-move Shashki (ДВУХХОДОВЫЕ ШАШКИ)
|
8 by 8
|
12 per player
|
Yes
|
Yes
|
Similar to Russian Checkers, but each player moves twice on his turn.
|
Unknown
|
A Russian site recommends that the opening move (White) should only consist of one move to balance the first-move advantage.
|
*Double-move Shashki (Russian)
|
Shashki Vigmana (ШАШКИ ВИГМАНА)
|
8 by 8
|
24 per player
|
Yes
|
Yes
|
Similar to Double-move Shashki, but pieces on dark and light squares.
|
Vladimir Vigman (Latvia), unknown date
|
Actually two games are played simultaneously.
|
*Checkers variants (Russian)
|
Stavropol Checkers (СТАВРОПОЛЬСКИЕ ШАШКИ)
|
8 by 8
|
12 per player
|
Yes
|
Yes
|
Similar to Russian Checkers, but each player may also move the pieces of his opponent. Forced moves for either colour take precedence.
|
Unknown
|
Very unusual game, named after the city formerly called Stavropol and nowadays called Togliatti.
|
*Stavropolskiye Checkers (Russian)
|
Touch-it-all Draughts
|
10 by 10
|
15 per player
|
Yes
|
Yes
|
Similar to International Checkers with elements of Stavropolskiye Checkers and Marseillaise Checkers. At his turn a player plays two moves: the first one with his own pieces, the second one with his opponent's pieces.
|
Vernon Ryland Parton, unknown date (described by Joseph Boyer in 1956)
|
Original name unknown; in French: "Les Dames Touche A Tout" or "Les Dames A Deux Coups Opposés". The game has according to Boyer "pleasant" combinations.
|
|
Novgorodskiye Shashki (НОВГОРОДСКИЕ ШАШКИ)
|
8 by 8 (variant: 6 by 6)
|
13 per player (variant: 6)
|
Yes
|
Yes
|
Similar to Russian Checkers, but played by 3 persons.
|
Unknown
|
Difficult coalition-forming.
|
*Novgorodskiye Checkers (Russian)
|
Nevskiye Shashki (НЕВСКИЕ ШАШКИ)
|
8 by 8 (variant: 6 by 6)
|
13 per player (variant: 6)
|
Yes
|
Yes
|
Similar to International Checkers, but played by 4 persons or two teams of two.
|
Unknown
|
Recommended to be played by two teams to avoid unfair coalitions.
|
*Nevskiye Checkers (1) (Russian)
*Nevskiye Shashki (2) (Russian)
|
Samoyed Checkers (ШАШКИ - САМОЕДЫ)
|
Russia
|
8 by 8
|
12 per player
|
Yes
|
Yes
|
Unknown
|
Similar to Russian Checkers, but players must also capture their own pieces. The name refers to the "cannibalistic" (= samoyed) game play, not to the people also called Samoyeds.
|
*Samoyed Checkers (Russian)
|
"Středověká bitva" (?)
|
10 by 10
|
15 per player
|
Yes
|
No
|
Played with Pawns and Chevaliers.
|
Similar to many games invented by Vernon Rylands Parton (England) who might be its inventor.
|
|
*Středověká bitva (Czech)
|
Tiers Checkers (Ultimate Checkers)
|
8 by 8
|
12 per player
|
Yes
|
No
|
Complex promotion rules.
|
Unknown.
|
Said to be "quite popular amongst many collegiate students in the northeast U.S."
|
*Tiers Checkers
|
Activator Checkers
|
8 by 8
|
24 per player
|
No
|
No
|
A piece can only move or capture if it initially is orthogonally adjacent to another friendly piece.
|
Matthew Burke (USA), unknown date.
|
|
*Checkers variants
|
Les Dames Parallèles (Les Dames A Sens Unique)
|
10 by 10
|
20 per player (White on the left; Black on the right - see below)
|
Yes
|
Yes
|
Similar to International Checkers, but all men move in the same direction and promote in the same row. Both players sit on the same side.
|
Joseph Boyer (France), unknown date (described in 1956).
|
|
|
Jednosměrná dáma (One Way Checkers)
|
8 by 8
|
12 per player
|
Yes
|
No
|
Variant of Boyer's Les Dames Parallèles, but played with the rules of Czech Checkers. All men move in the same direction and promote in the same row. Both players sit on the same side.
|
Unknown.
|
|
*One Way Checkers at Brainking
|
Parašutistická dáma (Parachute Checkers)
|
8 by 8
|
12 per player
|
Yes
|
No
|
Similar to Czech Checkers, but played with parachutists.
|
Unknown.
|
|
*Parachute Checkers at Brainking
|
Men with elongated captures
|
10 by 10
|
20
|
Yes
|
Yes
|
Similar to International Checkers, but men continue to capture like a "flying king" after they have captured the first piece like an ordinary man
|
Vernon Rylands Parton (England), unknown date (described by Joseph Boyer in 1956).
|
called "Les Pions A Prise Allongée" by Boyer - original name not known)
|
|
Rotating Draughts
|
10 by 10
|
20
|
No Promotion
|
Yes
|
Men move around the center of the board: Black clockwise and White counterclockwise. The angle of movement must be greater than 0 degrees. Captures in all directions as in International Checkers. There is no promotion
|
Vernon Rylands Parton (England), unknown date (described by Joseph Boyer in 1956).
|
called "Les Dames Tournantes" by Boyer - original name not known); according to Boyer a very interesting game
|
|
Les Dames Anti-Bord
|
10 by 10
|
20
|
Yes
|
Yes
|
Similar to International Checkers, but men may not move to an edge square unless they capture or promote; in a variant ("prise linéaire) men may jump over several enemy pieces, if they form a contigous line and the square behind them is empty (this game is recommended to be played similar to Canadian Checkers on a larger board and with more piecies); no restrictions for kings
|
Joseph Boyer (France), unknown date (described in 1956).
|
difficult and crowded, but attractive game according to Boyer
|
|
Les Dames Marseillaises (Dames A Deux Coups)
|
10 by 10
|
20
|
Yes
|
Yes
|
Two moves per turn, either with the same piece or a different one. It is compulsory to capture, if a player can capture in his first move. If this is a multiple capture, it counts two moves.
|
(?), unknown date (described by Joseph Boyer in 1956).
|
Inspired by Marseillaise Chess (invented in 1925)
|
|
Ambiguous Draughts
|
10 by 10
|
20 per player (two types of pieces; a player has (as viewed by himself) 10 "normal" men to his left; 10 losable men to his right; alternative set-up: the same type of either player is facing each other)
|
Yes
|
Yes
|
Variant of International Checkers. At his turn a player plays two moves: first a normal piece, then a losable piece. The object of the game is to capture all the opponent's normal pieces AND to lose all the losable pieces. If only one goal can be achieved, the game is a draw.
|
Vernon Rylands Parton (England), unknown date (described by Joseph Boyer in 1956).
|
Original name not known; the game was called by Boyer "Les Dames Ambigués" or "Gagne Et Qui Perd Gagne". According to Boyer "attractive play with strange endgames".
|
|
La Ligne Mediane
|
10 by 10
|
20
|
Yes
|
Yes
|
Similar to International Checkers, but played with a line separating the left from the right side of the board; men must always move towards the centre line and must (if possible) cross it except for captures; no restrictions for kings
|
Joseph Boyer (France), unknown date (described in 1956).
|
|
|
Les Dames Droite-Gauche
|
10 by 10
|
20
|
Yes
|
Yes
|
Similar to International Checkers, but played with a line separating the left from the right side of the board; men must may never cross the centre line (not even by capturing); no restrictions for kings
|
Joseph Boyer (France), unknown date (described in 1956).
|
|
|
Les Dames Aux Quatre Points Infinis
|
10 by 10
|
20
|
Yes
|
Yes
|
Similar to International Checkers, but played with four points at infinity. These points are located in the North East, North West, South West and South East extension of all diagonals. They can only be occupied by kings (one king at a time). A king on an infinite point can enter the finite board on ever diagonal from his direction and capture. A piece on the edge of the finite board can be captured by a king moving him to the infinite point behind. A king on the long diagonal can capture an opponent's king in the North East or South West corner, if one of these corners is empty and then move its king to the empty corner or an empty square of the finite board.
|
Joseph Boyer (France), unknown date (described in 1956).
|
You might be interested to experiment with other board sizes (such as 9x9 and no double corners) and slightly altered rules (such as kings on opposite infinite points can capture each other, if the squares of the long diagonal of the finite board are all empty)
|
|
Les Pions A Marche Arrière
|
10 by 10
|
20
|
Yes
|
Yes
|
Similar to International Checkers, but men may move backwards
|
Victor Habib (France), unknown date (described by Joseph Boyer in 1956).
|
leads to interesting combinations
|
|
Ktar Dammen
|
10 by 12 (or 10 by 11)
|
25 (or 20)
|
Yes
|
Yes
|
Similar to International Checkers, but with a slightly longer board
|
Tjalling Goedemoed (Netherlands), unknown date (first mentioned in 2004 on the internet).
|
tournaments in the Netherlands
|
*Rules
|
Duodemotiedammen
|
10 by 10
|
20 per player
|
Yes
|
Yes
|
Variant of International Checkers. Difference: If a king captures two or more pieces, then the capture must end on the square immediately after the last piece captured.
|
Christian Freeling (Netherlands) (?) - unknown date, but after 2003.
|
Tournaments in the Netherlands.
|
*Duodemotie (in Dutch)
|
Schijven tellen
|
10 by 10
|
20 per player
|
Yes
|
Yes
|
Variant of International Checkers. The first player who has captured an agreed number of pieces wins the game.
|
(?).
|
Tournaments in the Netherlands.
|
*Schijven tellen (in Dutch)
|
Dragon
|
10 by 10
|
20 per player (10 men on the two front ranks and 10 dragons on the two back ranks)
|
Yes
|
No
|
Played with "Dragons", which move and capture like "flying kings", however, forward only. Dragons and men promote to kings, which move and capture as in the international game. They are not permitted to move to the edge of the board after the last capture, if another square is possible. Capturing is compulsory, but players needn't to play the move, which would capture the most.
|
Vernon Rylands Parton (England), unknown date (described by Joseph Boyer in 1956).
|
|
|
Scoundrels (Les Vauriens)
|
10 by 10
|
20 per player
|
Yes
|
Yes
|
Played with "Scoundrels".
|
Vernon Rylands Parton (England), unknown date (described by Joseph Boyer in 1956).
|
The book "Enduring Spirit of Dasapada" described several variants: e.g. Babylon Scoundrels (like Frisian Checkers), Polish Scoundrels (like International Draughts).
|
*Enduring Spirit of Dasapada
|
Poniards in the Back
|
10 by 10
|
20 per player
|
Yes
|
Yes
|
A variant of International Checkers. Each player has five "Poniards", which are initially on the opponent's first row. They are not kings. The Poniards cannot move until they have captured backwards, after which they become normal men.
|
Vernon Rylands Parton (England), unknown date (described by Joseph Boyer in 1955).
|
called "Les Poignards Dans Le Dos" by Boyer - original name not known).
|
|
Dames Contre Pions
|
10 by 10
|
20, but Black then exchanges 2 or 3 men for one king ("la partie de la Dame"), 10 men for 5 kings ("la partie des 5 Dames") or all his men for 9 kings ("la partie des 9 Dames")
|
Yes
|
Yes
|
Similar to International Checkers, but played with unequal forces.
|
Joseph Boyler (France) (?), unknown date (described in 1956).
|
|
|
Les Loups et les Chiens
|
10 by 10
|
Black has 2 kings ("loups"), White has 20 men ("chiens")
|
Yes
|
Yes
|
Similar to International Checkers, but played with unequal forces and goals. The player who has 20 men isn't allowed to capture and can't promote his pieces. The kings of the other player may not move onto a square, where they would be captured. The men win, if the kings have no legal move left, and the kings win, if one of them reaches the opponent's side of the board.
|
Joseph Boyer (?), unknown date (described in 1956).
|
The two kings (black) are placed on 02 and 03. The men (white) have a sure win, but the game is tricky.
|
|
10 vs. 20
|
10 by 10
|
Black has 10, White has 20
|
Yes
|
Yes
|
Similar to International Checkers, but played with unequal forces. The player who has just 10 men, makes two moves at his turn to compensate his disadvantage.
|
Joseph Boyer (France) (?), unknown date (described in 1956).
|
|
*Checkers games
|
Kens
|
8 by 8
|
16 per player
|
Yes
|
No
|
Similar to Turkish Checkers, but own pieces can also be jumped (without being captured).
|
Unknown.
|
|
*Checkers games
|
Give and Take
|
8 by 8
|
16 per player
|
Yes
|
No
|
Similar to Turkish Checkers. Differences: no maximized captures,last men is automatically promoted wherever it is, forced and facultative capturing.
|
Christopher Elis (England), unknown date.
|
Joao Neto misunderstood the rules. His description makes no sense.
|
*Give and Take at ETEROSCACCO (Italian)
|