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Table of Contents
1. What is IGS?
International Games Series (IGS) is a series of international wargames, mainly by Japanese game designers, that are being developed and published by Multi-Man Publishing, and was first coordinated by Adam Starkweather. Artists for the series include Nicolás Eskubi, Mark Mahaffey, and Knut Grünitz.This wiki entry describes games published under the IGS label.
2. Overview of Existing IGS Games
The following titles have been published as stand-alone games in the IGS product line:
3. Released Games
The following games have been released as part of the IGS product line, and are listed according to the order of release.
Target Arnhem - Across 6 Bridges (2005)
A small wargame that simulates the battle of Arnhem in 1944, Target Arnhem was intended to draw new interest for traditional wargames. Initially given away for free at conventions and tournaments, it was later made available for order (when stock is available) directly from MMP for just the cost of shipping.
Fire in the Sky: The Great Pacific War 1941-1945 (2005)
A Victory Lost (2006)
A Victory Lost starts with the Russian offensive Operation Saturn and continuing through van Manstein's famous "backhand blow". It revives the simplicity of classic games such as Russian Campaign and Panzergruppe Guderian, but with some very modern twists. Easy to learn and with a compact 3 hour playing time, A Victory Lost nevertheless offers a historical treatment of this subject that has seldom been seen in larger and more complicated games.
Red Star Rising: The War in Russia, 1941-1944 (2007)
Warriors of God (2008)
Even with such a simple and easily learned system, all the special rules necessary to give players a full feel for the period are here: archers, Joan of Arc, and much, much more.
Iwo Jima: Rage Against the Marines (2008)
Only available as part of Operations Special Issue #1.Images
Storm Over Stalingrad (2008)
As has become common with games in the IGS line, playability matched with historical flavor has been achieved to a remarkable degree. In Storm Over Stalingrad, players alternate impulses where they move or fire, but only rarely both. Cards influence play, but do not drive the game. Can you take most of the city of Stalingrad before the Soviet offensive begins?
A Most Dangerous Time: Japan in Chaos, 1570-1584 (2009)
Using a unique system, Nakamura provides a simulation of this period that is one of the most profound ever made. Don't miss this one. It is one of the great game experiences of our hobby.
Bravery in the Sand (2009)
Only available as part of Operations Special Issue #2.Images
A Victory Denied (2009)
The Tide at Sunrise: The Russo-Japanese War 1904-1905 (2010)
Players manage their armies using an abstract logistical system called "Transport Points" to bring on new forces and to replace battlefield losses. Finding the right balance of the two uses is key to being successful in the game. Victory in the game is determined by success in the naval war, the capture of key terrain objectives and enemy losses.
King Philip's War (2010)
This game can be played in five turns as an introduction, or ten turns once concepts are fully understood. Each turn will vary in length depending on the uncertain arrival of Indian Allies.Images
Tense and quick, this game is Nick Richardson's favorite game. Covers the Korsun Pocket battles in 1944.
War of the Suns (2013)
First designed more than 20 years ago, War of the Suns won the 1st Wargame Design Competition in Hong Kong in 1984. It was revised in 1991, and again recently using research from recently opened Chinese archives.
The title of the game ("War of the Suns") refers to the flags of Kuomintang China and Imperial Japan. But the game is designed with more than these 2 players in mind. It is a 3-4 players game with victory conditions for each of Japan, Kuomintang, Communists, and British Commonwealth. American units are either controlled by Kuomintang (Stilwell and Flying Tigers) or British player (10th Air Force).
War of the Suns covers the Sino-Japanese War from July 1937 to August 1945. Three maps are included, with each hex representing approximately 200km across. There are also over 1500 counters representing air, land, and sea units and numerous player aids.Images
What Price Glory (2013)
Warriors of Japan
Players familiar with Warriors of God: The Wars of England & France, 1135-1453 will find many similarities, however Warriors of Japan covers only 4 years and the system has been changed to cover this unique period. Leaders no longer die from old age but can switch sides unexpectedly during a combat. Movement and combat rules have been updated, and a random game start generator will keep each game fresh and interesting. Three scenarios are planned.
Last Stand - The Battle for Moscow 1941-42
3. IGS Games Available For Preorder
The following games are now available for preorder. Publication dates for each game will depend on the interest indicated by customer orders. Direct links are provided to the preorder webpage for each game.
4. Awards and Recognition
Games from Multiman Publishing's IGS series have received the following awards:
5. Cancelled GamesThe following games were available for preorder as IGS titles at one point on Multi-Man Publishing's website, but were later removed. Reasons for not publishing the games vary.
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