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Video Game Guide to Data Entry: Characters RSS Feed

This page details how to submit new characters into the database. Character pages are unique to VGG; they are not found on BGG or RPGG. This is due to the unique and defined ways in which video games enable the player to interact with the characters. While, characters are featured prominently within pen-and-paper RPGs, these games tend be more open-ended and flexible than video games.

Design Goals

We want to include as many characters in the database as possible without effecting the site's usability. To accomplish this, only noteworthy characters such as quest givers and enemies are accepted. The goal is to avoid filler/background characters. Our guidelines were also created around the idea of "one character entry" for each "individual character", ignoring outside influences such as abilities, costumes changes, and transformations.

Other Important Pages:

Over the years we have held several special character tournaments: Main Character Tournament Page

What is Accepted?

Character submissions can be a bit tricky to understand at first, due in so small part to the sheer variety and diversity of quirky characters out there. The chart below roughly details what we do and do not accept. There are also certain character types with special rules attached to them - see further down for more information.

Characters - What is accepted?
Character Category: Boss
Boss Generally seen at the climax of a particular section of the game, usually at the end of a stage, level or guarding a specific objective. A battle against a boss is typically seen as a dramatic event.
Character Category: Class / Profession / Race
Class / Profession / Race A common method of assigning a set of capabilities or skills to a game character.
Character Category: Enemy
Enemy Opposition to the player character and their goals.
Character Category: Helpful NPC
Helpful NPC A non-player character who interacts with the player in some meaningful way. This can be through providing valuable information, items, side quests, or other helpful assistance either directly or indirectly.
Character Category: Love Interest
Love Interest A potential partner in love to the protagonist.
Character Category: Organization / Team / Troop
Organization / Team / Troop An official team or group of people with a common goal or purpose.
Character Category: Party Member
Party Member A party member is a part of the player's group. Oftentimes the player will have to choose from a group or pool of characters to put into the "party" to take out adventuring.
Character Category: Player Character
Player Character The character controlled by the player.
Character Category: Quest Giver
Quest Giver Quest givers provide quests for the player.
Character Category: Shop Keeper / Merchant
Shop Keeper / Merchant A business owner.
Character Category: Sidekick
Sidekick The character that accompanies the protagonist for the entirety or part of the game. They sometimes (but not always) play a larger role than NPCs and a smaller or identical importance to the player character.
Character Category: Vehicle / Mount
Vehicle / Mount An animal or mobile machine that transports passengers or cargo.

What is Not Accepted?

Characters - What is excluded?
Person: VGGeek (Promotional Images)
Inanimate objects / Things Objects, items, and buildings that act as a backdrop or general resource/material. Ex: furniture in a Sims game or ore in Minecraft.Planes and vehicles the player builds and/or drives are allowed.
Person: VGGeek (Promotional Images)
Unsubstantial NPCs Characters the player does not interact with in a meaningful way; essentially any character that exists as background clutter or for the sake of giving the world a sense of habitation. For RPGs, that means all those random people you can only talk to.
Person: VGGeek (Promotional Images)
Real Life Persona For legal reasons, real life people cannot be include.Deceased historical figures are allowed.
Person: VGGeek (Promotional Images)
Setting The place or time a game is set within.
Person: VGGeek (Promotional Images)
Stats Attributes such as strength, agility, intelligence, etc.

Special Character Rules

Some character types pose a dilemma. For management purposes and consistency we have tried to lay out clear and precise guidelines for each of these tricky character types.


Person: VGGeek (Promotional Images)

Generic Characters
A character type commonly found in games with few or no unique distinguishing features between game titles. For example, we do not need a new "wolf" entry for every RPG that has one as an enemy. For these, one "catch-all" entry is created and a new version is added for every game it appears in.
Deer, Cyclops, Dragon
Person: VGGeek (Promotional Images)

Some characters may undergo a drastic change in appearance or ability, either through a metamorphosis of some kind or dimorphism, such as young and adult variations. For these, one "catch-all" entry is created and a new version is added for every game each form appears in.
Transformation: Pichu into Pikachu
Dimorphism: Jaggi and Great Jaggi
Person: VGGeek (Promotional Images)

1 Body - Multiple Entities
Some characters may share a single body with multiple heads, souls, an alter ego, and so on. One entry is created if it is the same person, or collectively 1 person
Multiple entries are created when the individual entities are clearly separate and easily definable from each other.
Same person: Orochi
Different persons sharing a Body: Jackie Estacado / The Darkness
Person: VGGeek (Promotional Images)

Unseen Characters
Some characters are never seen on screen, but still play an integral role in the game, such as leaving behind Audio logs or clues. Despite their physical absence in the game they can still be included in the database.

† SPECIAL EXCEPTION: A generic character may get it's own page when it meets the following 3 requirements:

• Is part of a long running series or franchise (at least 3 unique games; ideally more). Remakes and remasters do not count.
• Is a reoccurring character in that series or franchise, and...
• Is important/relevant to that series or franchise in some way (e.g.: animals in a farm game or certain vehicles in a military game).

Create a Character Entry

Characters are submitted based on the individual - ignoring appearance, abilities, alternate names, etc. To word it another way, characters are grouped or separated based on whether or not they are the same person/thing/entity.

For Example:
Character: Link
Character: Link
Link and his wolf form are lumped together on one entry. Link is the same person regardless if he is in his elf or wolf form.
Character: Dark Link
Dark Link has his own entry because he is a doppelgänger of the real Link.

To enter a character into the database, use the Character Submission Form. It can be found in the NavBar under the 'Misc' tab. You can also find the link on game pages in the characters section.

Person: VGGeek (Promotional Images)
Add Character Link on a Game Page

The character submission form looks like the picture below.

Person: VGGeek (Promotional Images)
The Create Character Window

Primary Name

The name the character is best known by. Some characters are known by more than one name or nickname or they may have had their name changed for a release outside their country of origin. Always use the name the character is best known by for the Primary Name and list any others in the Note to Admin box to be added as alternative names.

If two unrelated characters share the same name, add parentheses with the name of the game they appear in.


Note: The "primary name" is what will appear on the character entry and in searches. The character "Nickname" (see versions below) is what will be displayed on the character section of a game page.


The description provided for a character should be of reasonable length (i.e. not a sentence long) and preferably describe the characters appearance, personality or motivations without giving away any key plot points. Videos are not generally allowed in description boxes; character entries are a rare exception. It is best to use a video that has been approved through Geekmod.

Copy and paste the code below into the description box:
{| border="0" cellpadding="5"
| [youtube=VIDEO ID HERE]
| '''User Summary'''DESCRIPTION HERE

Create a Character Release Version

One version is created for each game a character appears in. Versions used to be created based on appearance and powers, but it caused too much confusion.

Special Exceptions:
Games With Rosters One version is created for each unique character; not for power or costume changes. For example, there are multiple characters who have used the name Spider-Man:
  • Spider-Man (Peter Parker)
  • Spider-Man (Miles Morales)
They each would get a version. Their costumes and power variations would not.
Monster Collecting In games like Pokemon, the player can encounter and catch multiples of a pokemon at any stage of evolution. For these each stage (or evolution) is given its own version.
Costumes as Characters For games where the skin/costume literally acts as an entirely new character, such as in Smash Bros. ( Mii - sans), a version can be created for each character that appears as a skin/costume.

Directly below the "character creation window" is the "character version window" (labeled Appearance Information). It has mandatory fields for the characters name (labeled Nickname), Category (a.k.a. character type, see below), and the game(s) that they appear in. Every character entry will contain one or more character versions.

What Gets a Version?

The following are instances in which a version should be created:

  • One version is created for every game the character appears in. For episodic games, a new version is required for each episode.
  • For generic characters and transformations only (see above): one version is created for every unique person or separate entity of that type in the same game. For example: each form of Pikachu or each type of combat troop in a game.

What Does Not Get a Version?

The following are instances in which a version should NOT be created:

  • A conversion from good to evil during the storyline.
  • A change in outfits, transformation in physical form or abilities.
  • Cosmetic, skin, costume, or ability variants of the same character in the same game.
  • A version is not required for HD, remastered, or re-released games.
  • A version is not required for compilations if the character already appeared in the individual compilation items.

Person: VGGeek (Promotional Images)
The Create Character Version Window


The nickname used for a version should be the name the character is best known by in the game linked to that version. If a character appears in a large number of games, the general practice is to add parentheses with the name of the game linked to that version.

Example: Dizzy (Dizzy)

Note: The "primary name" (see 'create character' above) is what will appear on the character entry and in searches. The character "Nickname" is what will be displayed on the character section of a game page.

Category (Character Type)

A character type (labeled "Category") defines the role or purpose of the character within a video game. In some instances a character may fit more than one "character type" due to any number of circumstances. Perhaps their role changes over the course of the game or with fighting games for example, you can play as the character (Player Character) or against that same character (Boss). Feel free to add as many character types as need be.

Person: VGGeek (Promotional Images)
The Character Category Window


A description is not mandatory, but always appreciated.

Video Games

Currently, one version is allowed for every game a character appears in. There should never be two games linked to a single version. In unique instances where a single named character can appear alongside another of itself within the same game (e.g. a fighting game where regular Mario can fight against Dr. Mario) two versions are created for that one game.

How to Add a Version to an Existing Character

Every character should have at least one version attached to it. Note: you may come across characters with no versions. These are from the very early days of VGG (early 2010) before characters had versions. Please report any you find to an admin.

To add a version to a character that already exists in the database you must first go to that character's entry. Directly under the description box is where the Character Versions are listed. Click on the 'Add Version' link. You will be taken to the create character version page.

Person: VGGeek (Promotional Images)
Character Versions Listed on a Character Page

Select the appropriate name from the drop-down menu, type in the appropriate nickname for this version, select which character type (Category) it is, and in which video game this specific version appears. If the character has an image in the character gallery that fits you can choose it as a 'Rep Image'. Click Save and you are done.


VGG QOTD 2020 April 9 - Which game has the best dressing up your character in different clothes?
VGG QOTD 2019 September 26 - How long do you spend on character creation in games? What game has the best character creator?
VGG QOTD Mar 4: Have you ever felt sad at the death of a character in a video game?
VGG QOTD Jan 13: Who are your favorite voice actors / actresses within the gaming industry? If you don't know the name of the actor / actress, name the character that they voice.
VGG QOTD Sept 17: What character colour-scheme do you gravitate toward when you customise characters?
VGG QOTD July 17: Do you enjoy customizing your clothes/armor in games? Or do you prefer the standard clothes/armor?
VGG QOTD Feb 12: Do you mix and match pieces of armor, or do you collect full/matching sets?
What do you do when a game lets you name your character(s)?

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