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Creating new scenarios

Isaac has always wanted other people to create content in the Gloomhaven world: http://www.cephalofair.com/2016/10/endless-adventure.html
He has now provided the community all of the high-resolution files required to create your own professional-looking scenarios to share! Please respect his wishes and use these files to create new content rather than reproducing existing content in some other form.
Files for creation

Bonus Scenarios - Official

Created and playtested by the game's designer Isaac Childres.

Isaac Childres
United States
Indiana
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Official Demo Scenario

Requirements: NONE

Goal: Protect the bandit until he loots the treasure tile

BGG Link: NONE

Availability: PDF available for download

Description: A short balanced scenario for demonstration purposes





Solo Scenarios

Requirements: Character Level 5, Gloomhaven prosperity level 3 (prosperity level optional per Isaac), 2 characters have retired

BGG Link: Solo Scenarios

Availability: PDF available for download, physical copy available for purchase

Description: Contains a solo scenario for every character included with the game. These scenarios are designed to test a player's knowledge of the character, successful completion will unlock a unique item designed to assist that character.





DT1 The Dice Tower 2018 Scenario (The Tower of Misfortune)

Requirements: NONE

Goal: Kill the Master of Chance

BGG Link: NONE

Availability: Currently only available as backer reward for The Dice Tower 2018 Kickstarter Campaign or via purchase from The Dice Tower 2019 Kickstarter Campaign PledgeManager

NOTE: This scenario requires the use of MULTIPLE 6 sided dice, which are not included in the base game of Gloomhaven.

Description: Created for the The Dice Tower 2018 Kickstarter Campaign. Investigate the claims of large cube-shaped boulders disrupting trade routes.




DT2 The Dice Tower 2019 Scenario (The Catacombs of Chaos)

Requirements: NONE

Goal: Kill the Master of Chaos

BGG Link: NONE

Availability: November 2019. Will only be available as backer reward for The Dice Tower 2019 Kickstarter Campaign or via purchase from PledgeManager

Description: Created for the The Dice Tower 2019 Kickstarter Campaign. Hired to investigate strange symbols in Gloomhaven, you end up battling chaos itself





DT3 The Dice Tower 2020 Scenario (Assault on the Morning Star)

Requirements: None

Goal: Save Both Cave Bears

BGG Link: NONE

Availability: November 2020. Will only be available as backer reward for The Dice Tower 2020 Kickstarter Campaign

Description: Created for the The Dice Tower 2020 Kickstarter Campaign. You find yourself on a ship in a different plane of existence and must save the future




No Pun Included Season 1 Scenario (The End of The World)

Requirements: Party failed previous scenario

Goal: Destroy all skulls and kill the Memory Wraith

BGG Link: End Of The World

Availability: PDF available for download

Description: Created for the No Pun Included 2017 Kickstarter Campaign. After players fail a scenario, instead of retrying it, they can instead play this scenario to retroactively count the other as a victory, but the cost for losing is steep.





No Pun Included Season 2 Scenario (Beyond the End of the World)

Requirements: End of the World Scenario

Goal: Escape the Sleeping Lion

BGG Link: NONE

Availability: Available for purchase at The No Pun Included Website Donation Page

Description: Created for the The No Pun Included Season 2 Kickstarter Campaign. Something strange is happening at the Sleeping Lion




No Pun Included Season 3 Scenario (Memories of Gloomhaven)

Requirements: Beyond the End of the World Complete

Goal: Light both Flames

BGG Link: NONE

Availability: August 2019 Will only available as backer reward for The No Pun Included - Season 3 Kickstarter Campaign

Description: Available only for the The No Pun Included Season 3 Kickstarter Campaign. You investigate a strange light outside of Gloomhaven, but your memories are fuzzy




The Man vs. Meeple Season 2 Scenario (The Lucky Meeple)

Requirements: None

Goal: Recover the Lucky Meeple

BGG Link: NONE

Availability: Available for purchase from the Man Vs Meeple webpage MvM

Description: Created for the Man Vs Meeple Season Two Kickstarter Campaign. Players much choose which MvM personality picks up a lucky meeple. Depending on which one is chosen, the scenario itself it set up differently and the reward is different.




SC1 The Secret Cabal Season 1 (Secrets of the Lost Cabal)

Requirements: None

Author: Designed by Isaac Childres and written by Jamie Keagy

Goal: Stop the Serpent Cabal

BGG Link: NONE

Availability: Only available as backer reward for The Secret Cabal - 2018 Kickstarter Campaign

Description: Created for The Secret Cabal 2018 Kickstarter Campaign. A secret snake society rears its head in Gloomhaven and you investigate.




SC2 The Secret Cabal Season 2 (Return of the Lost Cabal)

Requirements: Secrets of the Lost Cabal Scenario Complete

Goal: Stop the Serpent Cabal

BGG Link: NONE

Availability: September 2019 - Only available as backer reward for The Secret Cabal - 2019 Kickstarter Campaign

Description: Created for The Secret Cabal 2019 Kickstarter Campaign. Takes place a year after Secrets of the Lost Cabal, the Serpent Cult has risen again and kidnapped one of your party members.





SC3 The Secret Cabal Season 3 (Twilight of the Lost Cabal)

Requirements: Return of the Lost Cabal complete

Goal: Defeat the Cabal for Once and for All

BGG Link: NONE

Availability: Early 2021 - Only available as backer reward for The Secret Cabal - 2020 Kickstarter Campaign

Description: Created for The Secret Cabal 2020 Kickstarter Campaign. Set one year after Return of the Lost Cabal, the scenario progresses depending on how RotLC was completed..




Children Miracle Workers (Twitch Stream)

Requirements: Play Games. Heal Kids (6 Players)

Author: Marcel Cwertetschka

Goal: Rescue all Children and kill all enemies

BGG Link: NONE

Availability: Available on Dropbox at Twitch.tv charity stream scenario

Description: Created for a charity stream with proceeds going to Extra Life. Prevent a childrens hospital form being overrun by demons.




P.C.D.S Part 1 and Part 2 (Twitch Stream)

Requirements: Children Miracle Workers Complete

Author: Marcel Cwertetschka

Goal: Investigate P.C.D.S.

BGG Link: https://boardgamegeek.com/thread/2535856/its-time-another-custom-extra-life-scenario-live-s

Availability: Available on Dropbox at Twitch.tv charity stream scenario

Extra Materials: Bonus PnP materials for the scenarios Cratemost Fun

Description: Created for a charity stream with proceeds going to Extra Life. After finding a Crate Marked "P.C.D.S." in the wreckage of the children's hospital, you investigate its origins.




Extra Life 2020 Scenarios (Twitch Stream)

Requirements: P.C.D.S Part 2 Complete

Author: Marcel Cwertetschka

Goal: Investigate the Strange Crate

BGG Link: https://boardgamegeek.com/thread/2535856/its-time-another-custom-extra-life-scenario-live-s

Availability: Available on Dropbox at Twitch.tv charity stream scenario

Extra Materials: Bonus PnP materials for the scenarios Crates of Pandora

Description: Created for a charity stream with proceeds going to Extra Life. A year after solving the P.C.D.S. mystery, a new P.C.D.S. crate appears in a warehouse that you must investigate.




Seeker of Xorn - Bonus Quests

Requirements: PQ "Seeker of Xorn"

Goal: depends on the scenario

BGG Link: https://boardgamegeek.com/article/32219673#32219673

Availability: free

Description: As sometimes you "run out of crypts", Morthai (Marcel Cwertetschka) created three additional crypts (including city events to unlock them) for those players who do not want to replay "old" crypts in casual mode.





F1 Watching the Vigil

Requirements: Founders of Gloomhaven

Goal: Kill all City Guards and City Archers

BGG Link: NONE

Availability: Cephalofair website https://cephalofair.com/wp-content/uploads/2018/07/Watching-the-Vigil-PF.pdf

Description: Created as a reward for playing Founders of Gloomhaven. The scenario focuses on the founding of Gloomhaven.






Bonus Campaigns - Official

Created and playtested by the game's designer Isaac Childres.

Isaac Childres
United States
Indiana
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publisher
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Requirements: NONE

BGG Link: NONE

Availability: Comprehensive PDF available for the whole campaign; individual scenarios and events below.

Description: A 10 scenario mini-campaign, designed to be played in sequential order with new characters. After each scenario is a linked Event.


ITU-01 Just Another Night

Requirements: NONE

Goal: Kill a number of enemies equal to three times the number of players

Availability: PDF available for download, Tabletop Simulator available for free

Description: Survive a bar fight in the Sleeping Lion.

Linked Event: The Docks


ITU-02 A Quatryl Scorned

Requirements: ITU-01 Complete

Goal: Kill the Smuggler Captain

Availability: PDF available for download, Tabletop Simulator available for free

Description: A battle on the sea to apprehend or kill a smuggler.

Linked Event: The Wreckage


ITU-03 Unreliable Medicine

Requirements: ITU-02 Complete

Goal: Loot all bloodroot tokens

Availability: PDF available for download, Tabletop Simulator available for free

Description: Brave the forest to find a cure for your fallen shipmate.

Linked Event: The Forest


ITU-04 Unlikely Allies

Requirements: ITU-03 Complete

Goal: Destroy the totem and deliver an amount of meat equal to seven times the number of characters

Availability: PDF available for download, Tabletop Simulator available for free

Description: Collect Meat for the feast and destroy the sacred totem.

Linked Event: The Temple


ITU-05 The Sun Spire

Requirements: ITU-04 Complete

Goal: Save Dreyl and kill all enemies

Availability: PDF available for download, Tabletop Simulator available for free

Description: Save your former shipmate from becoming a sacrifice.

Linked Event: The Sky


ITU-06 A Ship in a Storm

Requirements: ITU-05 Complete

Goal: Protect Dreyl and Barty for 12 turns

Availability: PDF available for download, Tabletop Simulator available for free

Description: Stuck on a boat with two feuding allies. Protect the boat from enemies, and most importantly protect your allies from killing each other.

Linked Event: The Feud


ITU-07 Arrival in Chains

Requirements: ITU-06 Complete

Goal: Kill all enemies

Availability: PDF available for download, Tabletop Simulator available for free

Description: Betrayed, imprisoned, and forced to fight in gladiatorial combat, try to survive until you can escape.

Linked Event: The Escape


ITU-08 The Doctor's Lab

Requirements: ITU-07 Complete

Goal: Kill all enemies

Availability: PDF available for download, Tabletop Simulator available for free

Description: Infiltrate the keep of your former captors.

Linked Event: The Sanctum


ITU-09 Skewed Perspective

Requirements: ITU-08 Complete

Goal: Kill the Prophet

Availability: PDF available for download, Tabletop Simulator available for free

Description: Kill the leader of a hedonistic cult.

Linked Event: The Return


ITU-10 Panic Room

Requirements: ITU-09 Complete

Goal: All characters must escape through the exit

Availability: PDF available for download, Tabletop Simulator available for free

Description: You've found the hideout of the man who betrayed you.

Linked Event: NONE





Requirements: NONE

BGG Link: NONE

Availability: Comprehensive PDF available for the whole campaign; individual scenarios and events below.

Description: A 10 scenario mini-campaign, designed to be played in sequential order with new characters. After each scenario is a linked Event.


CI-01 Blood and Glory

Requirements: NONE

Goal: Kill all enemies

Availability: PDF available for download

Description: Survive the arena battle.

Linked Event: The Bazaar


CI-02 Jailbreak

Requirements: CI-01 Complete

Goal: Kill all City Guards or all characters must escape through an exit

Availability: PDF available for download

Description: Escape from Prison.

Linked Event: The Sewers


CI-03 Slippery Slope

Requirements: CI-02 Complete

Goal: UNKNOWN - Revealed during scenario

Availability: PDF available for download

Description: Continue your flight from prison.

Linked Event: The Cavern


CI-04 Emergent Evidence

Requirements: CI-03 Complete

Goal: Escape or stop the deaths

Availability: PDF available for download

Description: Back in the city, you stumble upon a chilling attempt to murder civilians.

Linked Event: The Valrath


CI-05 They Just Keep Coming

Requirements: CI-04 Complete

Goal: Extract the Valrath from the ambush

Availability: PDF available for download

Description: Confront the person responsible for your recent misfortunes.

Linked Event: Interlude: Miles


CI-06 Peer Pressure

Requirements: CI-05 Complete

Goal: Convert or kill all City Guards and City Archers

Availability: PDF available for download

Description: Protect Miles while he attempts to convince his fellow guards.

Linked Event: Miles vs. Kahjin


CI-07 The Chase

Requirements: CI-06 Complete

Goal: Kill the Kidnapper and all revealed enemies

Availability: PDF available for download

Description: Foil the Kidnappers and rescue Miles' son.

Linked Event: Breaking and Entering


CI-08 Breaking And Entering

Requirements: CI-07 Complete

Goal: Unknown, discovered during the scenario.

Availability: PDF available for download

Description: You stand at the entrance of Jerrik's house, ready to confront him about his involvement with Sin-Ra and prove your innocence.

Linked Event: None


CI-09 Legal Entanglements

Requirements: CI-08 Complete

Goal: Convince the Jury of your Innocence

Availability: PDF available for download

NOTE: This is Part 1 of a two part ending to the Capital Intrigue Mini-Campaign

Description: Brought before a Jury in the Merchant's guildhall you must fight to prove your innocence and Jerrik's guilt.

Linked Event: None


CI-10 Beasts of Order and Chaos

Requirements: CI-09 Complete

Goal: Kill All Enemies while protecting the council members

Availability: PDF available for download

NOTE: This is Part 2 of a two part ending to the Capital Intrigue Mini-Campaign

Description: The final confrontation between the adventurers and the shadow organization Sin-Ra.

Linked Event: None





Requirements: NONE

BGG Link: https://www.boardgamegeek.com/thread/2264875/3rd-campaign-infinite-beyond-summary

Availability: Individual scenarios and events below.

Description: A 10 scenario mini-campaign, designed to be played in sequential order with new characters. After each scenario is a linked Event.


IB1 Planar Prison

Requirements: None

Goal: Escape the prison

Availability: PDF available for download

Description:

Linked Event: Rift Event 1, Rift Event 2



IB2 Gas Giants

Requirements: IB1 Complete

Goal: Fend off the attack

Availability: PDF available for download

Description:

Linked Event: Rift Event 3, Rift Event 4



IB3 A Beast in the Clouds

Requirements: None

Goal: Kill the Beast

Availability: PDF available for download

Description:

Linked Event: Rift Event 5, Rift Event 6


IB4 Exposed

Requirements: None

Goal: Escape to safety

Availability: PDF available for download

Description:

Linked Event: Rift Event 7, Rift Event 8



IB5 The Horn of G'threbrax

Requirements: None

Goal: Protect Lys

Availability: PDF available for download

Description:

Linked Event: Rift Event 9, Rift Event 10



IB6 A House of Doors

Requirements: None

Goal: Destroy the source of the storm's power

Availability: PDF available for download

Description:

Linked Event: Rift Event 11



IB7 Ascendance

Requirements: None

Goal: Spoiler!

Availability: PDF available for download

Description:

Bonus Materials:" PnP materials download

Linked Event: Rift Event 12



IB8 The Other Side of Infinity

Requirements: None

Goal: Survive

Availability: PDF available for download

Description:

Linked Event: Rift Event 13, Rift Event 14



IB9 Blood in the Streets

Requirements: None

Goal: Protect the buildings from the raiders

Availability: PDF available for download

Description:

Linked Event: Rift Event 15, Rift Event 16



IB10 The Many Paths Before Us

Requirements: None

Goal: Spoiler!

Availability: PDF available for download

Description:

Linked Event: Rift Event 15, Rift Event 16




BB-01 Rocky Start

Requirements: None

Goal: Kill Both Saavas

Availability: PDF available for download

Description: A 10 scenario mini-campaign, designed to be played in sequential order with new characters.


BB-02 Nest of Pain

Requirements: BB-1 complete

Goal: Kill the Drake Queen

Availability: PDF available for download

Description:

BB-03 Hissing in the Dark

Requirements: BB-2 Complete

Goal: Escape to Safety

Availability: PDF available for download

Description:

BB-04 Crystal Rampage

Requirements: BB-3 Complete

Goal: Destroy all Crystals or Kill the Great White Bear

Availability: PDF available for download

Description:

BB-05 Call of the Star Iron

Requirements: BB-4 Complete

Goal: Retrieve the Star Iron and Escape

Availability: PDF available for download

Description:

BB-06 Blood for Iron

Requirements: BB-5 Complete

Goal: Escape

Availability: PDF available for download

Description:

BB-07 Descent into Madness

Requirements: BB-6 Complete

Goal: Follow the Orchid

Availability: PDF available for download

Description:


BB-08 Spreading Joy

Requirements: BB-7 Complete

Goal: Transcend All Enemies

Availability: PDF available for download

Description:



BB-09 Emerging Malevolence

Requirements: BB-8 Complete

Goal: Destroy the Evil Presence

Availability: PDF available for download

Description:



BB-10 Spirited Escape

Requirements: BB-9 Complete

Goal: Kill the Final Vestige

Availability: PDF available for download

Description:






Bonus Scenarios - Unofficial (Fan Creations)

WARNING: The following scenarios may not maintain the flow or balance of the game as intended by Cephalofair Games, and should be played with this in mind.




Requirements: NONE

Goal: Escape the Pit

Author: Jamey Stegmaier (Stonemaier Games)

Availability: PDF available for download

NOTE: This scenario uses tokens unavailable in the 2nd Edition printing

Description: In this scenario, the disoriented characters find themselves stuck in a dark pit, and it's up to them to figure out how to escape. The Pit is designed to take about 60 minutes, and it uses a progression system as you regain your memory (you hit your head falling into the pit, so you start with fewer cards than normal and gain more when you rest)




Requirements: Solo stand-alone scenario. Does not use any playable character included with Gloomhaven

Goal: Kill all revealed enemies, and escape the temple with the Treasure

Author: Eric Herman

Availability: PDF available for download

Description: "Several weeks had passed, and after numerous wrong turns and an unfortunate run-in with a map-stealing monkey, Indy has finally found the Temple."




Requirements: NONE

Goal: Defeat the Pyromancer and escape with the loot

Author: Eamon Burke

Availability: PDF available for download

Description: Adventure through the ruins of an labyrinthine storehouse infested with enemies.




Requirements: Each player has at least 2 gold.

Goal: Be the last non-exhausted player.

Author: Bernard

Availability: PDF available for download

NOTES:

  • This scenario calls for use of a D6. However the numbered tokens 1-6 can be substituted and randomly drawn instead of using a die.
  • This scenario makes use of a large amount of custom rules.

Description: A PvP style bar room brawl in the Sleeping Lion. Can you survive longer than your compatriots?




Requirements: NONE

Goal: Kill All Enemies.

Author: Wester van Urk

Availability: PDF available for download

NOTE: This scenario has a custom item reward. The item can be found here.

Description: "According to the rumours that you've heard, a powerful necromancer used to operate from here, but it's been magically closed off for decades. Now the magic seals have failed and the crypt is open to any adventurer looking for what such a necromancer may have left behind."




Requirements: NONE

Goal: Kill All 4 Heralds.

Author: Wester van Urk

Availability: PDF available for download

Description: Assist an Orchid in ridding their former meditation garden of the creatures overrunning it.




Requirements: Unlocked by Captain Of The Guard Road Event

Goal: Rescue Tianna

Author: Jeff Bee

Availability: PDF available for download

Description: A band of thieves is holding a young woman hostage in an attempt to free their leader, Aid the Captain of the Guard by rescuing his sister.




Requirements: NONE

Goal: Kill All Enemies And Loot The Stolen Shipment

Author: Joe H

Availability: PDF available for https://boardgamegeek.com/filepage/170910/vault-assault-custom-one-shot-scenario

NOTE: This scenario uses a custom tile layout mechanism. be sure to fully read the "Special Rules" section.

Description: Recover a stolen shipment from "The Vault", a secure bandit fortress in the mountains.








Bonus Campaigns - Unofficial (Fan Creations)

WARNING: The following scenarios may not maintain the flow or balance of the game as intended by Cephalofair Games, and should be played with this in mind.





Requirements: NONE

Author: Lisa Smedman

NOTE: This campaign by Frosthaven contributor Lisa Smedman is set in the Red Desert of the Valraths and is focused on exploration of that harsh landscape. It features a campaign book with rules specific to the desert, an introductory scenario, 40 new items, 6 new monsters, 3 new random dungeon cards and a map to track your expeditions. It is intended for Valrath characters, but can be played by characters of any level and race. It is available for download here: https://drive.google.com/drive/folders/1Xy8KKcggNjDoY9nLhp0LiPfvLAXgPvXT?usp=sharing



B&S-01 All Over the Map

Requirements: NONE

Goal: Kill All Enemies – or Steal a Map and Escape

Availability: PDF available for download at https://drive.google.com/drive/folders/1Xy8KKcggNjDoY9nLhp0LiPfvLAXgPvXT?usp=sharing

NOTES:
  • Requires the Blood and Sand campaign book to play.

Description: "You are newcomers to the Valrath outpost of Lahl in the Red Desert, hoping to find treasure under the desert sands. In order to mount an expedition, you’re going to need a map. Unfortunately, the store that sells them has just been invaded by monsters."



B&S-02 Troubled Waters

Requirements: NONE

Goal: Kill All Monsters

Availability: PDF available for download at https://drive.google.com/drive/folders/1Xy8KKcggNjDoY9nLhp0LiPfvLAXgPvXT?usp=sharing

NOTES:
  • Requires the Blood and Sand campaign book to play.

Description: "You’ve just stocked up on water, in preparation for your next expedition into the Red Desert when some pickpockets try to steal your gold. What’s worse, the settlement’s main fountain is under attack by monsters that could drain it dry!"




Requirements: NONE

Author: Ryan H

NOTE: This Mini-Campaign uses custom built monster decks. The author recommends using a custom version of the Gloomy Companion available HERE. Otherwise deck modifications will be listed with the specific scenario.


TLC-01 Chandar

Requirements: NONE

Goal: Kill All Enemies

Availability: PDF available for download

NOTES:
  • Custom Monsters: Ghouls (Bandit Guard deck), Nether Magus (Savvas Icestorm deck), Aesther Wisps (Forest Imp deck)

Description: "A long lost citadel has appeared in the wastes. The stories say a mad sorcerer named Velkus occupied the citadel during his tyrannical rule. Whatever - You're just here because the stories also mention vaults full of gold."




Requirements: NONE

Author: Eric Prieur

NOTES:

  • This Mini-Campaign uses custom built monster decks, deck modifications will be listed with the specific scenario. Stat cards and decks can also be found here. The author has also made a Custom Gloomhaven Helper Mod that includes the monsters.
  • This Campaign introduces custom items, found here
  • This Campaign Arc is non-linear.

Description: "There is a new Evil lurking in the Paricutin Valley. It’s been snowing for weeks, the lakes and rivers are frozen, the free folks are seeking refuge south and cities are shutting their gates. This cold feel supernatural in nature and the region is in dire needs of Heroes..." Full Introduction


SG-01 Escape From The Kobold’s Prison

Requirements: NONE

Goal: Get your gear back and kill all revealed enemies

Availability: PDF available for download

NOTES:

  • Custom Monsters: Kobold Dragonshield (Ability deck included, Stat card included), Kobold Minion (Ability deck included, Stat card included), Rat Swarm (Ability deck included, Stat card included). The author has also made a Custom Gloomhaven Helper Mod that includes the monsters.
  • Scenario SG-03 is opened by this scenario, but is not finished yet.

Description: "Waking up is getting harder now. You passed out drunk in a border village south of the frontier road days ago. The next morning it seem that the village had been hit by Kobold's Slavers and you were one of the casualties alongside many others."


SG-02 The Slave Pit

Requirements: NONE

Goal: Kill Ruga The Slavemaster

Availability: PDF available for download

NOTES:

  • Custom Monsters: Kobold Dragonshield (Ability deck and Stat card here), Kobold Minion (Ability deck and Stat card here), Ruga The Slavemaster (Boss deck, Stat card included). The author has also made a Custom Gloomhaven Helper Mod that includes the monsters.
  • Custom Items: PDF available for download

Description: "His time has come. It's time to end the reign of this tyrant. He's been terrorizing the region and kidnapping countless creatures for the last years. To make matter worse he's know to play with slaves and throw them in 'The Pit' where they fight other creatures and beasts."


SG-03 *TBD*

Requirements: NONE

Goal: *TBD*

Availability: Not Yet Available

NOTES: This scenario is not yet written. This is a placeholder due to it being unlocked by SG-01

Description: (No Description Yet)


SG-04 The Plains of No Hope

Requirements: NONE

Goal: Kill all enemies

Availability: PDF available for download

NOTES:

  • Custom Monsters: Sahuagin Raider (Ability deck included, Stat card included). The author has also made a Custom Gloomhaven Helper Mod that includes the monsters.
  • Custom Ability: Swim - Enemies ignore the hazard tile "water"
  • Custom Items: PDF available for download

Description: "Trying to avoid further Kobolds entanglement you venture south west into the Plains of No Hope. Your aim is to cross the river Cutin south of the bridge since with the current low temperature in the region it's likely part of the river is frozen and will be crossable. The wolves disagree with that plan."


SG-05 The Lost River Temple

Requirements: Unlocked By SG-04

Goal: Kill The Sahuagin Baron and at least 1 character must make it back to the Entrance

Availability: PDF available for download

NOTES:

  • Custom Monsters: Sahuagin Raider (Ability deck and Stat card here), Piranha Swarm (Uses Swarm Ability deck available here, Stat Card included]), Sahuagin Baron (Uses Boss Ability deck, Stat Card included). The author has also made a Custom Gloomhaven Helper Mod that includes the monsters.
  • Custom Ability: Swim - Enemies ignore the hazard tile "water"
  • Custom Items: PDF available for download

Description: "Those fishman were brutal and you feel lucky to be alive. Now if you go back up the underground river it seem the caves slowly turn into some kind of temple. Surely there is more fish to be had in that direction"




Requirements: "The Power of Enhancement" COMPLETE

Author: [Lorenzo Colonna](https://www.boardgamegeek.com/user/Maouk)

Availability: Full Campaign PDF available for https://www.dropbox.com/s/lun828t2b9p1z7r/The%20Storm%20low-res.pdf?dl=0download in Low Resolution, or download in High Resolution

Description: Gloomhaven is shrouded in darkness, blankets of dark clouds cover the city. You and your party must find a way to alleviate the curse.


TS-01 Decrepit Tower

Requirements: "The Power of Enhancement" COMPLETE

Goal: Loot All Treasure Tiles

Availability: Full Campaign PDF available for https://www.dropbox.com/s/lun828t2b9p1z7r/The%20Storm%20low-res.pdf?dl=0download in Low Resolution, or download in High Resolution

Description: Investigate an abandoned tower that may be the source of Gloomhavens misfortune. Be wary, investigation may be a tiring experience.


TS-02 Forgotten City Of Lirudru

Requirements: "A New Friend" COMPLETE

Goal: Survive For 10 Rounds

Availability: Full Campaign PDF available for https://www.dropbox.com/s/lun828t2b9p1z7r/The%20Storm%20low-res.pdf?dl=0download in Low Resolution, or download in High Resolution

Description: Attempting to infiltrate the "abandoned" city you are set upon by a band of Inox who have claimed it as their home.


TS-03 King Palace

Requirements: TS-02 COMPLETE

Goal: Kill All Enemies

Availability: Full Campaign PDF available for https://www.dropbox.com/s/lun828t2b9p1z7r/The%20Storm%20low-res.pdf?dl=0download in Low Resolution, or download in High Resolution

Description: You decide to investigate the Palace, after many minutes spent attempting to prise open the sealed doors, they creak open of their own accord. Someone....or something...waits inside....


TS-04 Merchant Guild

Requirements: TS-02 COMPLETE

Goal: Kill All Enemies

Availability: Full Campaign PDF available for https://www.dropbox.com/s/lun828t2b9p1z7r/The%20Storm%20low-res.pdf?dl=0download in Low Resolution, or download in High Resolution

NOTE: Keep track of what round number you loot tokens in the first room.

Description: You decide to investigate the Merchant Guild, walking through the doors you are struck mute by the opulence of your surroundings. Jewels and precious metals garishly adorn the walls around you. Some has been looted, but a wealth still remains.


TS-05 Desecrated Cathedral

Requirements: "First Medallion" COMPLETE, "Second Medallion" COMPLETE

Goal: Kill The Bone Dragon

Availability: Full Campaign PDF available for https://www.dropbox.com/s/lun828t2b9p1z7r/The%20Storm%20low-res.pdf?dl=0download in Low Resolution, or download in High Resolution

NOTE: This scenario is referred to as Deconsecrated Cathedral in other scenarios

Description: You find the door to the Cathedral unlocked, entering the soaring building you find an eerie silence and nothing else. Your exploration eventually leads you into the darkness of the crypts.


TS-06 The Ice Peak

Requirements: TS-05 COMPLETE

Goal: Kill All Enemies And Loot The Treasure Tile

Availability: Full Campaign PDF available for https://www.dropbox.com/s/lun828t2b9p1z7r/The%20Storm%20low-res.pdf?dl=0download in Low Resolution, or download in High Resolution

Description: Acting on the first clue you adventure to the forbidding chill of The Ice Peak in search of the first piece of the Sword.


TS-07 Underwater Maze

Requirements: TS-06 COMPLETE, "Water Breathing" COMPLETE

Goal: Loot The Treasure Tile

Availability: Full Campaign PDF available for https://www.dropbox.com/s/lun828t2b9p1z7r/The%20Storm%20low-res.pdf?dl=0download in Low Resolution, or download in High Resolution

Description: Acting on the second clue you adventure into the murky confusing depths of The Underwater Maze in search of the second piece of the Sword.


TS-08 Plane of Elemental Fire

Requirements: TS-07 COMPLETE

Goal: Kill All Enemies And Loot The Treasure Tile

Availability: Full Campaign PDF available for https://www.dropbox.com/s/lun828t2b9p1z7r/The%20Storm%20low-res.pdf?dl=0download in Low Resolution, or download in High Resolution

Description: Acting on the third clue you adventure into the searing heat of the Plane of Elemental Fire in search of the third piece of the Sword.


TS-09 Altar Of The Sorcerer

Requirements: TS-08 COMPLETE

Goal: Kill All Enemies, Then Protect Thira At The Altar For Five Rounds.

Availability: Full Campaign PDF available for https://www.dropbox.com/s/lun828t2b9p1z7r/The%20Storm%20low-res.pdf?dl=0download in Low Resolution, or download in High Resolution

Description: Aid Thira in the reforging of the Sword.


TS-10 Carbeorn Palace

Requirements: TS-09 COMPLETE

Goal: Reveal The L Tile

Availability: Full Campaign PDF available for https://www.dropbox.com/s/lun828t2b9p1z7r/The%20Storm%20low-res.pdf?dl=0download in Low Resolution, or download in High Resolution

Description: Find and kill those responsible for Gloomhaven's current predicament.


TS-11 Inside The Sword

Requirements: TS-10 COMPLETE

Goal: Kill All Enemies, Then All Characters Must Escape Through The Exit (1)

Availability: Full Campaign PDF available for https://www.dropbox.com/s/lun828t2b9p1z7r/The%20Storm%20low-res.pdf?dl=0download in Low Resolution, or download in High Resolution

Description: Having learned a valuable lesson about blindly trusting random people, you must find a way to escape your prison.


TS-12 Return To Gloomhaven (Interlude)

Requirements: TS-11 COMPLETE

Goal: Kill All Enemies, Then All Characters Must Escape Through The Exit (1)

Availability: Full Campaign PDF available for https://www.dropbox.com/s/lun828t2b9p1z7r/The%20Storm%20low-res.pdf?dl=0download in Low Resolution, or download in High Resolution

NOTE: This is not a playable Scenario, it is more of a required City Event, though normal City Events still occur.

Description: Decisions, Decisions...team up with Demons or soldier on alone....


TS-13 The Dark Pact

Requirements: "The Choice" INCOMPLETE

Goal: Kill All Enemies

Availability: Full Campaign PDF available for https://www.dropbox.com/s/lun828t2b9p1z7r/The%20Storm%20low-res.pdf?dl=0download in Low Resolution, or download in High Resolution

Description: Prove your mettle and secure yourself a horde of new allies.


TS-14 Alone In The Darkness

Requirements: "The Choice" INCOMPLETE

Goal: All Characters Must Escape Through Exit (a)

Availability: Full Campaign PDF available for https://www.dropbox.com/s/lun828t2b9p1z7r/The%20Storm%20low-res.pdf?dl=0download in Low Resolution, or download in High Resolution

Description: Access to the city is cut off, your only chance a long forgotten, and assumed collapsed, tunnel leading to a nearby wood.


TS-15 The Elemental Renegade

Requirements: "The Choice" COMPLETE

Goal: Kill Thira

Availability: Full Campaign PDF available for https://www.dropbox.com/s/lun828t2b9p1z7r/The%20Storm%20low-res.pdf?dl=0download in Low Resolution, or download in High Resolution

Description: Having gained entry to the city, confront your betrayer, ending her stranglehold on Gloomhaven and saving Hail.




Requirements: NONE

Author: Tristan Stevens

NOTE: This Campaign assumes the party has a high reputation.

'Description: Embark on a quest to determine the innocence or guilt of a man accused of the murder of a Savvas emissary.


RD-01 Between Both Sides

Requirements: NONE

Goal: Kill All Enemies

Availability: PDF available for download

Description: While attempting to visit a witness you find their home ransacked and the witness held hostage my a group of Inox.




Requirements: None

Author: Hans Vander Mierde

Availability: All materials for this campaign are available for download

Description: Try to unravel the mysteries behind the strange events occuring around Gloomhaven. Ships are disappearing and islands are shrouded in a thick mist. What evil lurks within?
This is a story-driven mini-campaign with 20 scenarios, branched storylines, 3 new bosses and 10 new items. For those who want more diversity, it also includes 4 custom classes (with PQ's, solo scenarios and items).


IR-01 The Stray Otter

Requirements: None

Goal: Retrieve Thrax's bag

Availability: Campaign materials are available for download

Description: You are looking for a job and Thrax has an interesting offer. Protect him and retrieve his stolen bag.


IR-02 Unusual Customs

Requirements: None

Goal: All characters must escape through the exit (a)

Availability: Campaign materials are available for download

Description: The fight in The Stray Otter has alarmed the city guards. Try to escape on your ship.


IR-03 A Ship Besieged

Requirements: None

Goal: Kill all enemies

Availability: Campaign materials are available for download

Description: In the night, your ship is invaded by monstrous creatures. Repel the attackers!


IR-04 Gloomhaven Secure Storage

Requirements: Ship repaired INCOMPLETE

Goal: Collect all artifacts and escape

Availability: Campaign materials are available for download

Description: In order to get some money to repair your ship, you take a job at the Gloomhaven Secure Storage to retrieve some artifacts. Easy enough... you think?


IR-05 Secure Storage Heist

Requirements: Ship repaired INCOMPLETE

Goal: Loot all Goal treasure tiles and escape

Availability: Campaign materials are available for download

Description: In order to get some money to repair your ship, you break in at the Gloomhaven Secure Storage to steal some artifacts.


IR-06 Savvas Light Temple

Requirements: None

Goal: Loot the Goal treasure tile

Availability: Campaign materials are available for download

Description: Finally you meet your contracter. You hope to find more clues at the Savvas Light Temple, but things don't go exactly as planned.


IR-07 Plane of Mist

Requirements: None

Goal: Eliminate the source of the mist

Availability: Campaign materials are available for download

Description: The Scrolls of Foresight direct you to the Plane of Mist, a cold and foggy place with nasty creatures.


IR-08 Cape Horn

Requirements: None

Goal: Kill the Beast Rider

Availability: Campaign materials are available for download

Description: On Cape Horn, an island characterized by an ivory peak, a weapon is hidden that will help you in your fight against the ice creatures.


IR-09 Telling Fortunes

Requirements: Heal Zaide

Goal: Retrieve Thrax's bag

Availability: Campaign materials are available for download

Description: Deep in the Dagger Forest resides the unfortunate witch Zaide. Try to speak to her, but be sure not to harm her friends!


IR-10 Mountain Army

Requirements: Sand in the machine INCOMPLETE

Goal: Kill all enemies

Availability: Campaign materials are available for download

Description: You decide to investigate the Mountain Stronghold where 'an army is grown' according to the confession of a Savvas.


IR-11 Spoils of War

Requirements: Preparations x3 COMPLETE

Goal: Kill all enemies

Availability: Campaign materials are available for download

Description: On your way to the Temple of the Four Elements, you stumble upon a group of savage Inox that are pillaging a merchant residence. This savagery cannot go unpunished!


IR-12 Stormsinger

Requirements: Head of the lion INCOMPLETE

Goal: Sabotage the wheels and escape on your ship

Availability: Campaign materials are available for download

Description: In your search for the source of the mist, you discover a factory on an island in the misty sea. Try to sabotage the machines!


IR-13 Temple of the Four Elements

Requirements: None

Goal: Gather C+1 clues

Availability: Campaign materials are available for download

Description: You discover that the Savvas corruption runs much deeper than you could have imagined. You came to the temple to make some friendly inquiries, but now you may have to resort to other interrogation techniques.


IR-14 Cold War

Requirements: Where the snow is trodden COMPLETE

Goal: Destroy as many portals as possible

Availability: Campaign materials are available for download

Description: Demons are coming in from the portals on this island. Can you stop their advance?


IR-15 The Calm Before The Storm

Requirements: None

Goal: Kill all enemies

Availability: Campaign materials are available for download

Description: While gathered in The Tipsy Cow, you are attacked by the Ice Cult. Can you survive this assassination attempt?


IR-16 War Economy

Requirements: Where the money flows COMPLETE

Goal: Loot all treasure tiles and kill the Savvas Bookkeeper

Availability: Campaign materials are available for download

Description: Waging a war costs money. Can you stop the enemy war machine by dismantling their financial structures?


IR-17 A Ship Imperiled

Requirements: None

Goal: Loot all Goal treasure tiles

Availability: Campaign materials are available for download

Description: The flagship of the Tracker Guild is attacked at sea. It is carrying important information about the enemy machinations and it is of paramount importance that you retrieve it.


IR-18 Boulder Pass

Requirements: None

Goal: The trade caravan (a) must reach its destination (g)

Availability: Campaign materials are available for download

Description: The enemy is trying to cripple your economy. Try to prevent the assault on the trade caravan in the Watcher Mountains.


IR-19 Under Siege – Bridge Of Ice

Requirements: None

Goal: Kill all enemies and destroy all portals

Availability: Campaign materials are available for download

Description: The final battle is at hand. Can you defend Gloomhaven from the invading forces?


IR-20 Under Siege – Roaring Earth

Requirements: None

Goal: Kill all enemies and destroy both crystals (a)

Availability: Campaign materials are available for download

Description: The final battle is at hand. Can you defend Gloomhaven from the invading forces?


IR-21 Sleeping Beauty (solo)

Requirements: Specialist level 5

Goal: Kill all enemies and bring the burning torch to your house

Availability: Campaign materials are available for download

Description: Thrax tries to save his family that is trapped in a prison of ice.


IR-22 Opposites Attract (solo)

Requirements: Lightbender level 5

Goal: Bring one Sun Demon and one Night Demon to the altar (e)

Availability: Campaign materials are available for download

Description: Try to gain the respect of the Savvas High Council by proving that light and dark can co-exist.


IR-23 Unpoisoning The Well (solo)

Requirements: Wildspeaker level 5

Goal: Heal all stumps and kill all Oozes

Availability: Campaign materials are available for download

Description: Zaide returns to the place that haunts her in her nightmares. She must undo the wrongs from the past.


IR-24 The Perfect Prediction (solo)

Requirements: Statistician level 5

Goal: Remove all grey numbered tokens by dealing exactly that amount of damage

Availability: Campaign materials are available for download

Description: A wrong prediction has lead to disaster in the past. Now you are determined to perfect your calculations to never make a wrong prediction again.



Requirements: None

Author: Steve Rodrigue

Availability: All materials for this campaign are available for https://drive.google.com/drive/folders/1vvmoFOKXp0TkfUG7pgPStt_9UJaKBewS

Description: An enigmatic Aesther is in search of mercenaries to help him investigate strange disturbances north of Gloomhaven. Will your party join him?
Key features:
- Story branching (replay value).
- Non "intrusive": you can play it with existing parties/characters or within your current campaign (similar to playing in casual mode or random dungeon).
- Many scenarios unique and new special rules.
- No hard spoilers (beside reusing 2 early GH boss from the campaign, information in the intro/rules document).
- A new resource to manage: Ration (not a game changer, I did not want to make it too difficult or cumbersome).
- Bonus (stand-alone) scenario added to commemorate year 2020: Twenty-twenty Cove Hide Alley.



Requirements: None

Author: Martin C

Availability: All materials for this campaign (15 scenario PDFs and one Town Events PDF) are available for download at BGG Link

Description: A secretive request. An Isle that is more that it looks from a casual glance. A daring party of adventurers willing to take risks... This 15-scenario mini-campaign takes place just outside of the Gloomhaven environs, and could be played as a side scenario or a stand-alone campaign. The theme was intended for players that have experienced most of the Gloomhaven campaign but that is not a requirement. The campaign begins with ISLE-01 and follows linked and branching scenarios, often containing custom scenario mechanics, items, or monsters. Additional town (i.e. city) event cards are also available for variety.


ISLE-01 Messenger’s Errand

Requirements: None

Goal: Sever the Tentacles and Kill all enemies

Availability: PDF available for download

Description: At the behest of the Captain of the Guard, you head to Cloud Isle, but the journey is not without its perils.


ISLE-02 Rendezvous Point

Requirements: ISLE-1 Complete

Goal: Kill All Enemies

Availability: PDF available for download

Description: A sprint to meet your contact before his cover is compromised.


ISLE-03 Poison Fields

Requirements: ISLE-2 Complete

Goal: Each Character brings Wolfsbane to the Shaman

Availability: PDF available for download

Description: The poison in your veins takes its toll even as you race for a cure.


ISLE-04 Flower Temple

Requirements: Isle-3 Complete

Goal: Reach the Guardian

Availability: PDF available for download

Description: Something is amiss at Cloud Isle and you must reach its Guardians to warn them. Can you reach the Frost Guardian in time?


ISLE-05 Towering Tree

Requirements: Isle-3 Complete

Goal: Kill All Enemies

Availability: PDF available for download

Description: Trouble has beat you to the Towering Tree, your lead to one of the Guardians. Dispatch the invaders before they destroy all clues.


ISLE-06 Pools of Fire

Requirements: Isle-5 Complete

Goal: Find the Frost Guardian and Escape

Availability: PDF available for download

Description: The search for the Guardians continues at the Fire Temple, but recent volcanic activity has turned up the heat.


ISLE-07 Earthen Caverns

Requirements: Isle-5 Complete

Goal: Kill All Enemies behind the door

Availability: PDF available for download

Description: The Green Guardian’s sanctum lies ahead and its defilers stand between you and your goal.


ISLE-08 Heart of the Tunnels

Requirements: Isle-3 Complete

Goal: Escape through the Exit

Availability: PDF available for download

Description: In an effort to re-unite with your contact and get to the heart of the matter, you chose to storm the gateway fortress head on.


ISLE-09 An Army Awaits

Requirements: Isle-8 Complete

Goal: Kill all Savaas Mages and Close the Portals

Availability: PDF available for download

Description: The heart is deadly and more than you can handle directly, but you have a plan and the time has come.


ISLE-10 Elemental Chaos

Requirements: Isle-9 Complete

Goal: Enter the Shell

Availability: PDF available for download

Description: Battle the aftermath and survive to find shelter.


ISLE-11 Mountain of Glass

Requirements: Isle-10 Complete

Goal: Kill the Sharded Nightmare

Availability: PDF available for download

Description: Reflection leads to understanding, if you can overcome the despair clawing at you.


ISLE-12 Sacred Grounds

Requirements: Isle-3 Complete

Goal: Resurrect the Shamans

Availability: PDF available for download

Description: You hunt for the witchdoctor to negotiate a cessation of forest folk hostilities and get a prickly welcome.


ISLE-13 Sky Realm

Requirements: Isle-12 or Isle-4 Complete

Goal: Reach Cloud City and Kill All Revealed Enemies

Availability: PDF available for download

Description: Chase down a run-away cloud city to find the Sky Seer.


ISLE-14 Cloud City

Requirements: Isle-13 Complete

Goal: Rescue the Commander and the Seer

Availability: PDF available for download

Description: A rescue mission in a sinking city – how dangerous could it be?


ISLE-15 Screaming Cove

Requirements: Isle-12 Complete and COVE BLOCKED party achievement incomplete

Goal: Find the Passage to the Ancient Tunnels

Availability: PDF available for download

Description: Haunted cove? Been there, done that... or maybe there is more to this than meets the eye? It might be your only way to get to the bottom of this mysterious isle.



Return of the Eldritch Gods

Requirements: None

Author: Clutch Player

Availability: All materials for this campaign Download
BGG Link

Description: What has your peaceful but brave friend Illucido uncovered, is Professor Nevermore bumbling over the Relics of the ghost ship a safe activity, who is this threatening but beautiful Lady, and can you solve the mystery before The Return of the Eldritch Gods consumes the world?
I will release one scenario each week. Feel free to post what stories you think inspired each scenario (sometimes more than one).
Event teasers will be released before each scenario. Kick up the debate as the event resolution will come at the same time as the scenario. The initial scenario has the event already rolled in (you drank the beer).


EG1 The Festival of the King in Yellow

Requirements: Unknown

Goal: Unknown

Availability: PDF available for Download
BGG Link

Description: A sunny jaunt to a festival in the slums turns deadly, as the adherents of a previously unknown cult bring forth an otherwordly evil.


EG2 The Threat in the Museum

Requirements: Unknown

Goal: Unknown

Availability: PDF available for Download
BGG Link

Description: Can you investigate the Arcane Relics without either going insane or dying? Do you leave the Museum in shambles, or possibly less so?


EG3 Garden of Corruption

Requirements: Unknown

Goal: Unknown

Availability: PDF available for Download
BGG Link

Description: What horror is creeping across the countryside after an item goes missing from the museum collection?


EG4 The Painting in the Mansion

Requirements: Unknown

Goal: Unknown

Availability: PDF available for Download
BGG Link

Description: Illucido's interest in strange art has led him to venture into places he perhaps should have left alone.


EG5 An Infernal Machine

Requirements: Unknown

Goal: Unknown

Availability: PDF available for Download
BGG Link

Description: Can you bring Illucido back? Is this contraption the Professor built even safe for use, or will it unleash horrors untold?


EG6 Enter the Dreamlands

Requirements: Unknown

Goal: Unknown

Availability: PDF available for Download
BGG Link

Description: Dare you go where Illucido has gone - and can you all come back?


EG7 The Red Duke's Nightmare

Requirements: Unknown

Goal: Unknown

Availability: PDF available for Download
BGG Link

Description: Your way out may be deeper in the dream, but is this nightmare real, or is it all just in the head?


EG8 The Black Reef

Requirements: Unknown

Goal: Unknown

Availability: PDF available for Download
BGG Link

Description: The ghost ship has its own perils, but the things from the deep are worse.


EG9 Elder Tides

Requirements: Unknown

Goal: Unknown

Availability: PDF available for Download
BGG Link

Description: A night's stay in this sleepy fishing village may be the perfect cure for insomnia - or a death wish.


EG10 The Doom over Gloomhaven

Requirements: Unknown

Goal: Unknown

Availability: PDF available for Download
BGG Link

Description: An invisible stalker is menacing Gloomhaven, and the final battle with Roteg looms!

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